Player Matchup

Bakasura
Bakasura
Clothings
Bakasura
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 5L
2,141 Elo+
Party 1
Chronos
Chronos
KAIZUROAPITSZ
Chronos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 12L
1,889 Elo+
Party 1
Mulan
Mulan
SonicFire9
Mulan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 2L
2,098 Elo+
Party 1
Team Averages
Level 65
1,500 SR
2,043 Elo+

VS

Team Averages
Level 12
1,500 SR
1,489 Elo+
Raijin
Raijin
 
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
HellsRainbow
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clothings
Bakasura
13
15 / 1 / 3
10,251
1,025
11,696
9,705
6,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
11
7 / 0 / 8
8,654
865
6,356
5,149
1,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
11
3 / 1 / 18
8,749
875
8,614
7,786
6,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 7 / 1
7,508
751
4,413
8,551
2,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
6
0 / 10 / 0
5,850
585
1,378
10,783
4,719
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
9
1 / 8 / 1
7,035
704
3,682
10,343
4,309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
25
Kills
2
2
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
1
0.21
L
Cerberus
 
Cerberus
0
10
0
0
W
Bakasura
Clothings
Bakasura
15
1
3
16.5
L
Yemoja
1
8
1
0.19
W
Chronos
7
0
8
11
W
Mulan
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
9,473
22,640
Taken
29,677
14,326
Mitigated
11,075
9,583
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,413
289
0
1,611
8,551
2,047
0
134
7,260
28,987
0
L
Cerberus
 
Cerberus
1,378
336
0
654
10,783
4,719
0
3,776
5,994
4,253
0
W
Bakasura
Clothings
Bakasura
11,696
7,921
0
5,580
9,705
6,089
819
3,058
6,647
0
40,288
L
Yemoja
3,682
511
129
546
10,343
4,309
0
2,446
7,247
13,499
0
W
Chronos
6,356
1,935
0
1,937
5,149
1,607
954
3,303
1,846
24,907
0
W
Mulan
8,614
1,844
0
2,066
7,786
6,630
641
3,144
4,642
0
17,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
20,393
135
Minions Killed
81
0
Camps Cleared
0
593,071
Distance Traveled
432,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,508
751
50
5
0
151,163
0
L
Cerberus
5,850
585
7
1
0
150,480
0
W
Bakasura
10,251
1,025
78
8
0
218,796
2
L
Yemoja
7,035
704
24
2
0
131,158
2
W
Chronos
8,654
865
32
3
0
202,744
0
W
Mulan
8,749
875
25
3
0
171,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role