Player Matchup

Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DankEdition9900
Nu Wa
Level 144
God Stats
6W - 4L
1,801 SR
Queue Stats
317W - 314L
1,604 Elo+
Solo
King Arthur
King Arthur
Despair_Sama
King Arthur
Level 108
God Stats
8W - 13L
1,291 SR
Queue Stats
519W - 524L
1,617 Elo+
Party 1
Geb
Geb
LastSpartan17
Geb
Level 107
God Stats
3W - 9L
1,154 SR
Queue Stats
546W - 553L
1,607 Elo+
Party 1
Sol
Sol
T3as3Queen
Sol
Level 104
God Stats
0W - 2L
1,202 SR
Queue Stats
18W - 25L
1,513 Elo+
Solo
Team Averages
Level 110
1,389 SR
1,568 Elo+

VS

Team Averages
Level 134
1,635 SR
1,546 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BelieveVCG
Sun Wukong
Level 133
God Stats
13W - 13L
1,628 SR
Queue Stats
776W - 787L
1,575 Elo+
Party 3
Mercury
Mercury
L3GO TUNEE
Mercury
Level 141
God Stats
7W - 4L
1,715 SR
Queue Stats
502W - 470L
1,543 Elo+
Party 3
Chaac
Chaac
TbcVI
Chaac
Level 119
God Stats
2W - 0L
1,704 SR
Queue Stats
207W - 178L
1,548 Elo+
Party 3
Bacchus
Bacchus
Zhekken
Bacchus
Level 127
God Stats
1W - 0L
1,627 SR
Queue Stats
29W - 33L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 4 / 6
13,915
732
29,886
17,718
8,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 13
10,953
576
13,256
13,300
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Despair_Sama
King Arthur
18
4 / 9 / 6
11,323
596
19,396
23,084
26,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
0 / 4 / 11
10,585
557
11,427
21,165
20,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 8
11,682
615
18,134
19,232
9,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
7 / 3 / 12
13,164
693
15,648
22,624
11,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
BelieveVCG
Sun Wukong
19
5 / 5 / 14
12,749
671
19,679
26,273
31,912
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
L3GO TUNEE
Mercury
20
7 / 3 / 13
13,105
690
14,772
15,603
7,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
TbcVI
Chaac
20
4 / 3 / 18
13,149
692
20,894
31,283
39,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Zhekken
Bacchus
18
5 / 7 / 11
12,364
651
16,021
17,604
21,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
18
Kills
28
28
Deaths
21
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
4
6
2.75
W
Olorun
 
Olorun
7
3
12
4.33
W
Sun Wukong
BelieveVCG
Sun Wukong
5
5
14
2.4
L
2
7
13
1.21
L
King Arthur
Despair_Sama
King Arthur
4
9
6
0.78
W
Mercury
L3GO TUNEE
Mercury
7
3
13
4.5
L
0
4
11
1.38
L
4
4
8
2
W
Chaac
TbcVI
Chaac
4
3
18
4.33
W
Bacchus
Zhekken
Bacchus
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,099
Damage
87,014
94,499
Taken
113,387
71,319
Mitigated
112,213
26,018
Healing
52,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
29,886
957
3,179
2,958
17,718
8,950
0
5,437
12,281
79,747
0
W
Olorun
 
Olorun
15,648
6,680
9,881
11,215
22,624
11,799
1,644
15,224
7,400
39,015
0
W
Sun Wukong
BelieveVCG
Sun Wukong
19,679
3,358
363
6,176
26,273
31,912
879
17,736
8,537
0
34,195
L
13,256
1,937
2,945
932
13,300
6,136
32
3,609
9,691
22,764
0
L
King Arthur
Despair_Sama
King Arthur
19,396
3,129
1,093
3,856
23,084
26,662
0
8,323
14,761
1,929
23,410
W
Mercury
L3GO TUNEE
Mercury
14,772
4,634
2,077
2,421
15,603
7,339
2,805
11,087
4,516
0
37,663
L
11,427
357
775
1,992
21,165
20,451
0
10,316
10,849
23,189
0
L
18,134
4,082
825
7,463
19,232
9,120
445
4,331
14,901
35,399
0
W
Chaac
TbcVI
Chaac
20,894
1,485
3,825
15,725
31,283
39,982
743
19,506
11,777
540
54,538
W
Bacchus
Zhekken
Bacchus
16,021
1,121
0
750
17,604
21,181
679
10,238
7,366
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
64,531
188
Minions Killed
201
0
Camps Cleared
0
1,437,739
Distance Traveled
1,735,936
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,915
732
105
6
0
324,332
5
W
Olorun
13,164
693
63
3
0
362,908
1
W
Sun Wukong
12,749
671
32
2
0
324,015
0
L
Nu Wa
10,953
576
12
1
0
211,265
0
L
King Arthur
11,323
596
18
1
0
294,748
0
W
Mercury
13,105
690
55
3
0
360,959
0
L
Geb
10,585
557
13
1
0
314,187
0
L
Sol
11,682
615
40
2
0
293,207
1
W
Chaac
13,149
692
41
2
0
363,047
0
W
Bacchus
12,364
651
10
1
0
325,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role