Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
21W - 37L
1,282 SR
Queue Stats
202W - 236L
1,264 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 7
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 12L
1,073 Elo+
Party 2
Cerberus
Cerberus
KiLLaKrAiG710
Cerberus
Level 28
God Stats
4W - 4L
1,341 SR
Queue Stats
42W - 61L
1,258 Elo+
Solo
Arachne
Arachne
jasonseidell13
Arachne
Level 11
God Stats
5W - 3L
1,898 SR
Queue Stats
18W - 24L
1,436 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,306 Elo+

VS

Team Averages
Level 35
1,581 SR
1,543 Elo+
Nike
Nike
Blood250
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 226L
1,544 Elo+
Party 1
Scylla
Scylla
Sgt Adams1
Scylla
Level 28
God Stats
3W - 1L
1,585 SR
Queue Stats
89W - 98L
1,342 Elo+
Solo
Zeus
Zeus
Strangel3rew
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,664 Elo+
Party 1
Achilles
Achilles
TenPace
Achilles
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 80L
1,546 Elo+
Party 1
Arachne
Arachne
Vilemarrow
Arachne
Level 14
God Stats
3W - 1L
1,819 SR
Queue Stats
28W - 48L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 1 / 2
9,982
907
13,154
8,769
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
 
Jing Wei
14
0 / 13 / 3
9,170
834
4,412
16,785
5,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
 
Heimdallr
17
1 / 15 / 3
10,815
983
16,693
22,329
15,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
KiLLaKrAiG710
Cerberus
16
0 / 9 / 3
9,562
869
4,350
20,836
22,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 11 / 0
11,510
1,046
12,406
22,619
8,510
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

22

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 0 / 20
11,130
1,012
9,058
7,139
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Sgt Adams1
Scylla
20
14 / 1 / 27
13,712
1,247
20,607
11,348
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 28
12,851
1,168
22,571
12,297
4,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
TenPace
Achilles
19
12 / 1 / 22
12,451
1,132
14,829
12,812
10,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Vilemarrow
Arachne
19
8 / 3 / 25
12,476
1,134
15,283
12,308
4,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
171
6
Kills
49
49
Deaths
6
11
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Jing Wei
 
Jing Wei
0
13
3
0.12
L
Heimdallr
 
Heimdallr
1
15
3
0.17
W
Nike
5
0
20
15
L
Cerberus
KiLLaKrAiG710
Cerberus
0
9
3
0.17
W
Scylla
Sgt Adams1
Scylla
14
1
27
27.5
W
10
1
28
24
W
Achilles
TenPace
Achilles
12
1
22
23
W
Arachne
Vilemarrow
Arachne
8
3
25
6.83
L
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,015
Damage
82,348
91,338
Taken
55,904
55,135
Mitigated
27,656
4,314
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,154
564
0
622
8,769
2,885
0
4,507
4,262
48,713
0
L
Jing Wei
 
Jing Wei
4,412
4,245
0
556
16,785
5,812
0
8,121
8,664
0
6,512
L
Heimdallr
 
Heimdallr
16,693
8,904
0
0
22,329
15,517
0
13,372
8,957
0
52,671
W
Nike
9,058
2,519
671
571
7,139
4,389
0
2,413
4,726
1,062
23,587
L
Cerberus
KiLLaKrAiG710
Cerberus
4,350
595
0
2,007
20,836
22,411
0
7,765
13,071
15,488
0
W
Scylla
Sgt Adams1
Scylla
20,607
2,826
0
1,230
11,348
3,688
0
2,614
8,734
34,373
0
W
22,571
5,435
69
6,127
12,297
4,427
0
3,532
8,765
43,539
0
W
Achilles
TenPace
Achilles
14,829
6,558
399
4,444
12,812
10,469
0
3,497
9,315
0
28,024
W
Arachne
Vilemarrow
Arachne
15,283
11,638
462
3,238
12,308
4,683
0
5,448
6,860
0
31,172
L
12,406
9,831
0
1,129
22,619
8,510
0
9,571
13,048
0
25,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
62,620
227
Minions Killed
201
5
Camps Cleared
9
944,689
Distance Traveled
1,115,582
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,982
907
94
9
0
224,243
0
L
Jing Wei
9,170
834
3
0
1
177,973
0
L
Heimdallr
10,815
983
86
8
0
147,522
0
W
Nike
11,130
1,012
41
4
5
200,388
0
L
Cerberus
9,562
869
18
2
1
157,770
0
W
Scylla
13,712
1,247
40
4
0
220,150
0
W
Zeus
12,851
1,168
46
4
2
183,401
0
W
Achilles
12,451
1,132
29
3
1
273,850
0
W
Arachne
12,476
1,134
45
4
1
237,793
0
L
Arachne
11,510
1,046
26
2
3
237,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role