Player Matchup

Janus
Janus
 
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,225 Elo+
Solo
Anubis
Anubis
Arcier420
Anubis
Level 25
God Stats
11W - 13L
1,414 SR
Queue Stats
28W - 31L
1,347 Elo+
Party 1
Mulan
Mulan
Plixir
Mulan
Level 29
God Stats
7W - 8L
1,511 SR
Queue Stats
9W - 9L
1,387 Elo+
Solo
Neith
Neith
SeoMinji_TX
Neith
Level 17
God Stats
5W - 5L
1,319 SR
Queue Stats
8W - 11L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
murdamobonez
Ao Kuang
Level 26
God Stats
4W - 3L
1,609 SR
Queue Stats
17W - 27L
1,189 Elo+
Party 1
Team Averages
Level 25
1,470 SR
1,283 Elo+

VS

Team Averages
Level 15
1,438 SR
1,292 Elo+
Fenrir
Fenrir
MaxiCBL
Fenrir
Level 16
God Stats
1W - 5L
1,291 SR
Queue Stats
46W - 65L
1,087 Elo+
Party 2
Bacchus
Bacchus
Reigenborn_Germa
Bacchus
Level 17
God Stats
6W - 3L
1,499 SR
Queue Stats
144W - 134L
1,163 Elo+
Party 2
Yemoja
Yemoja
elitechino4
Yemoja
Level 6
God Stats
13W - 12L
1,400 SR
Queue Stats
87W - 86L
1,363 Elo+
Party 3
Mercury
Mercury
meurzet
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,249 Elo+
Party 2
Bastet
Bastet
unquaIify
Bastet
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 101L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 1
4,379
438
1,991
3,219
780
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Arcier420
Anubis
11
3 / 1 / 0
6,546
655
3,380
5,067
1,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Plixir
Mulan
11
5 / 4 / 2
6,568
657
5,081
5,849
5,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 2
5,305
531
2,845
5,149
1,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
murdamobonez
Ao Kuang
9
7 / 2 / 2
6,052
605
6,585
4,529
1,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaxiCBL
Fenrir
6
1 / 4 / 1
4,406
441
1,857
4,733
2,799
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
2 / 3 / 2
4,726
473
1,594
7,064
4,193
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

Yemoja
9
2 / 3 / 2
5,265
527
4,590
5,659
2,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
meurzet
Mercury
9
0 / 4 / 4
5,397
540
1,636
6,608
1,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
unquaIify
Bastet
9
4 / 3 / 0
5,831
583
3,541
5,830
1,397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
17
Kills
9
10
Deaths
17
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
W
Anubis
Arcier420
Anubis
3
1
0
3
L
Fenrir
MaxiCBL
Fenrir
1
4
1
0.38
W
Mulan
Plixir
Mulan
5
4
2
1.5
L
2
3
2
1
W
2
2
2
1.5
L
Yemoja
2
3
2
1
L
Mercury
meurzet
Mercury
0
4
4
0.5
W
Ao Kuang
murdamobonez
Ao Kuang
7
2
2
4
L
Bastet
unquaIify
Bastet
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
13,218
23,813
Taken
29,894
10,678
Mitigated
12,227
8,611
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,991
83
258
1,381
3,219
780
297
1,736
1,483
11,413
0
W
Anubis
Arcier420
Anubis
3,380
148
0
2,325
5,067
1,717
782
0
5,067
34,864
0
L
Fenrir
MaxiCBL
Fenrir
1,857
393
0
81
4,733
2,799
537
386
4,347
0
6,078
W
Mulan
Plixir
Mulan
5,081
1,035
0
1,398
5,849
5,328
411
89
5,760
0
30,041
L
1,594
404
0
1,009
7,064
4,193
463
3,684
3,380
7,649
0
W
2,845
895
0
1,968
5,149
1,639
752
2,991
2,158
0
18,781
L
Yemoja
4,590
679
1,130
532
5,659
2,090
210
3,043
2,616
21,600
0
L
Mercury
meurzet
Mercury
1,636
603
0
1,223
6,608
1,748
216
2,395
4,213
0
23,120
W
Ao Kuang
murdamobonez
Ao Kuang
6,585
2,584
0
1,281
4,529
1,214
240
1,368
3,161
13,901
0
L
Bastet
unquaIify
Bastet
3,541
1,469
0
391
5,830
1,397
0
2,448
3,382
0
18,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
25,625
178
Minions Killed
127
0
Camps Cleared
0
889,968
Distance Traveled
936,888
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,379
438
16
2
0
148,050
0
W
Anubis
6,546
655
72
7
0
161,136
1
L
Fenrir
4,406
441
8
1
0
132,508
0
W
Mulan
6,568
657
48
5
0
187,044
0
L
Bacchus
4,726
473
11
1
0
187,613
0
W
Neith
5,305
531
26
3
0
175,202
0
L
Yemoja
5,265
527
32
3
0
183,739
0
L
Mercury
5,397
540
45
5
0
200,545
2
W
Ao Kuang
6,052
605
16
2
0
218,536
0
L
Bastet
5,831
583
31
3
0
232,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role