Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
KingGodKilla528
Bakasura
Level 44
God Stats
0W - 1L
1,289 SR
Queue Stats
112W - 164L
1,286 Elo+
Solo
Xing Tian
Xing Tian
MediumJohnson
Xing Tian
Level 87
God Stats
23W - 22L
1,483 SR
Queue Stats
138W - 168L
1,325 Elo+
Party 1
Team Averages
Level 78
1,424 SR
1,370 Elo+

VS

Team Averages
Level 76
1,515 SR
1,379 Elo+
Fenrir
Fenrir
Cute Blunt
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,395 Elo+
Party 2
Zeus
Zeus
iheartPotatoHead
Zeus
Level 62
God Stats
56W - 50L
1,545 SR
Queue Stats
418W - 382L
1,391 Elo+
Solo
Izanami
Izanami
ll MarshMelo ll
Izanami
Level 42
God Stats
20W - 18L
1,500 SR
Queue Stats
80W - 93L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 6 / 1
10,293
735
9,868
12,829
2,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
10
1 / 8 / 3
8,744
625
3,529
12,653
5,421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
MediumJohnson
Xing Tian
5
0 / 3 / 0
7,203
515
2,318
6,557
4,508
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cute Blunt
Fenrir
13
11 / 2 / 4
11,591
828
10,682
9,709
3,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 9
10,143
725
10,967
7,488
2,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 10
9,271
662
2,451
6,525
2,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
1
0.75
W
Fenrir
Cute Blunt
Fenrir
11
2
4
6.5
L
Bakasura
1
8
3
0.31
L
Xing Tian
MediumJohnson
Xing Tian
0
3
0
0
W
5
0
9
9.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
24,100
32,039
Taken
23,722
12,783
Mitigated
9,010
5,578
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,868
1,612
195
3,547
12,829
2,854
0
3,236
9,593
43,482
0
W
Fenrir
Cute Blunt
Fenrir
10,682
1,970
0
3,325
9,709
3,963
162
4,620
4,949
0
33,215
L
Bakasura
3,529
1,512
183
1,061
12,653
5,421
0
5,545
7,108
0
15,225
L
Xing Tian
MediumJohnson
Xing Tian
2,318
443
88
504
6,557
4,508
0
2,559
3,998
5,549
0
W
10,967
1,754
0
3,310
7,488
2,446
1,154
4,532
2,876
38,732
0
W
2,451
1,709
0
1,462
6,525
2,601
940
3,167
3,308
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
31,005
112
Minions Killed
163
0
Camps Cleared
0
487,992
Distance Traveled
747,226
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,293
735
77
6
0
193,921
2
W
Fenrir
11,591
828
46
3
0
289,094
4
L
Bakasura
8,744
625
31
2
0
172,536
0
L
Xing Tian
7,203
515
4
0
0
121,535
1
W
Zeus
10,143
725
63
5
0
226,341
3
W
Izanami
9,271
662
54
4
0
231,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role