Player Matchup

Merlin
Merlin
ErebusXXIV
Merlin
Level 27
God Stats
10W - 2L
1,413 SR
Queue Stats
12W - 3L
1,589 Elo+
Party 1
Neith
Neith
ScovaRashe
Neith
Level 18
God Stats
37W - 29L
1,489 SR
Queue Stats
76W - 80L
1,307 Elo+
Party 1
Terra
Terra
Sertdemir
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,244 Elo+
Party 2
Agni
Agni
X6S Phalanx
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 25L
1,289 Elo+
Party 1
Loki
Loki
deibylop
Loki
Level 29
God Stats
2W - 3L
1,427 SR
Queue Stats
41W - 39L
1,469 Elo+
Party 2
Team Averages
Level 24
1,466 SR
1,380 Elo+

VS

Team Averages
Level 25
1,499 SR
1,406 Elo+
Chernobog
Chernobog
Barkavius
Chernobog
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Fenrir
Fenrir
Fenrir1875064
Fenrir
Level 68
God Stats
22W - 42L
1,436 SR
Queue Stats
81W - 107L
1,367 Elo+
Party 3
Achilles
Achilles
JackintheCircle
Achilles
Level 25
God Stats
22W - 32L
1,500 SR
Queue Stats
54W - 71L
1,500 Elo+
Solo
Anhur
Anhur
StankyAvenger
Anhur
Level 8
God Stats
13W - 8L
1,555 SR
Queue Stats
16W - 16L
1,336 Elo+
Party 4
Raijin
Raijin
cbuck305
Raijin
Level 24
God Stats
28W - 18L
1,504 SR
Queue Stats
63W - 69L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ErebusXXIV
Merlin
20
9 / 3 / 21
13,974
998
32,039
14,546
6,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
20
6 / 0 / 20
13,170
941
11,936
6,069
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Sertdemir
Terra
20
7 / 1 / 28
14,409
1,029
7,460
19,298
23,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 19
13,608
972
9,008
8,667
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
11 / 1 / 20
14,127
1,009
25,600
10,857
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Barkavius
Chernobog
18
2 / 17 / 3
12,549
896
12,727
24,604
9,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 3
11,293
807
2,655
5,079
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
17
0 / 13 / 2
11,031
788
9,222
28,643
24,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 6 / 2
12,453
890
11,923
20,604
6,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
cbuck305
Raijin
19
1 / 4 / 2
12,494
892
17,936
14,374
4,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
40
Kills
6
6
Deaths
40
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Barkavius
Chernobog
2
17
3
0.21
W
Merlin
ErebusXXIV
Merlin
9
3
21
6.5
L
1
0
3
2.5
L
Achilles
0
13
2
0.08
W
Neith
6
0
20
16
W
Terra
Sertdemir
Terra
7
1
28
21
L
2
6
2
0.5
W
7
1
19
16.5
L
Raijin
cbuck305
Raijin
1
4
2
0.5
W
Loki
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,043
Damage
54,463
59,437
Taken
93,304
43,546
Mitigated
47,614
12,101
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Barkavius
Chernobog
12,727
6,627
0
0
24,604
9,663
0
12,416
11,484
0
33,734
W
Merlin
ErebusXXIV
Merlin
32,039
782
0
250
14,546
6,818
0
4,042
10,408
67,475
0
L
2,655
307
0
89
5,079
1,845
0
1,754
3,325
0
5,772
L
Achilles
9,222
3,742
0
970
28,643
24,445
0
16,797
11,846
499
22,155
W
Neith
11,936
6,690
0
1,496
6,069
3,010
0
2,473
3,596
0
37,986
W
Terra
Sertdemir
Terra
7,460
2,301
4,493
4,882
19,298
23,767
0
5,346
13,845
12,720
0
L
11,923
6,010
0
565
20,604
6,957
0
10,200
10,404
0
48,087
W
9,008
827
158
822
8,667
3,778
0
4,042
4,625
37,599
0
L
Raijin
cbuck305
Raijin
17,936
1,916
167
2,277
14,374
4,704
0
7,340
7,034
57,879
0
W
Loki
25,600
16,548
0
0
10,857
6,173
0
2,444
7,877
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,288
Gold Earned
59,820
280
Minions Killed
248
12
Camps Cleared
4
1,226,457
Distance Traveled
1,016,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,549
896
45
3
1
186,570
1
W
Merlin
13,974
998
112
8
2
241,974
1
L
Fenrir
11,293
807
5
0
1
197,849
0
L
Achilles
11,031
788
25
2
0
169,792
4
W
Neith
13,170
941
56
4
3
205,526
0
W
Terra
14,409
1,029
8
1
1
245,853
2
L
Anhur
12,453
890
74
5
2
228,733
0
W
Agni
13,608
972
62
4
1
255,815
0
L
Raijin
12,494
892
99
7
0
233,516
0
W
Loki
14,127
1,009
42
3
5
277,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role