Player Matchup

Geb
Geb
Brunounorlz
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,805 Elo+
Party 3
Izanami
Izanami
Donbha
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,805 Elo+
Party 3
Baron Samedi
Baron Samedi
GetHabstrakt222
Baron Samedi
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 1L
1,805 Elo+
Party 3
Pele
Pele
Rena016
Pele
Level 157
God Stats
3W - 0L
1,414 SR
Queue Stats
287W - 279L
1,643 Elo+
Party 3
Jormungandr
Jormungandr
Tomalctrz
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,805 Elo+
Party 3
Team Averages
Level 45
1,526 SR
1,772 Elo+

VS

Team Averages
Level 14
1,523 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 1L
1,617 SR
Queue Stats
15W - 17L
1,361 Elo+
Solo
Olorun
Olorun
Thiago_thicui
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,453 Elo+
Party 2
Merlin
Merlin
mauricio2309
Merlin
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 89L
1,349 Elo+
Party 2
Discordia
Discordia
xAriaYumi
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,620 Elo+
Party 1
Nemesis
Nemesis
xErvinha
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 23
10,544
1,054
7,583
11,844
11,038
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Donbha
Izanami
18
12 / 5 / 25
12,677
1,268
21,740
15,933
6,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
GetHabstrakt222
Baron Samedi
19
5 / 1 / 31
11,795
1,180
17,256
9,642
7,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Rena016
Pele
20
25 / 5 / 16
14,816
1,482
29,089
12,597
5,035
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Tomalctrz
Jormungandr
19
6 / 0 / 31
11,539
1,154
16,192
12,976
10,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 10 / 9
10,853
1,085
10,471
19,269
4,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 15 / 7
9,349
935
4,709
21,820
6,116
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
16
2 / 7 / 7
10,068
1,007
10,158
17,966
4,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xAriaYumi
Discordia
17
3 / 9 / 7
10,622
1,062
15,075
18,312
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xErvinha
Nemesis
16
5 / 11 / 6
10,961
1,096
10,803
20,030
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
50
51
Kills
14
14
Deaths
52
126
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
10
9
0.75
W
3
3
23
4.83
W
Izanami
Donbha
Izanami
12
5
25
4.9
W
Baron Samedi
GetHabstrakt222
Baron Samedi
5
1
31
20.5
W
Pele
Rena016
Pele
25
5
16
6.6
L
1
15
7
0.3
W
Jormungandr
Tomalctrz
Jormungandr
6
0
31
21.5
L
Merlin
2
7
7
0.79
L
Discordia
xAriaYumi
Discordia
3
9
7
0.72
L
Nemesis
xErvinha
Nemesis
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,860
Damage
51,216
62,992
Taken
97,397
40,637
Mitigated
26,768
14,838
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,471
119
727
2,534
19,269
4,788
0
8,103
11,166
17,231
0
W
7,583
1,131
0
0
11,844
11,038
0
8,340
3,504
14,559
0
W
Izanami
Donbha
Izanami
21,740
15,815
0
4,197
15,933
6,735
0
10,435
5,498
0
46,107
W
Baron Samedi
GetHabstrakt222
Baron Samedi
17,256
2,029
4,232
4,634
9,642
7,084
0
6,306
3,336
36,919
0
W
Pele
Rena016
Pele
29,089
7,757
0
579
12,597
5,035
0
5,500
6,677
0
44,741
L
4,709
2,107
395
847
21,820
6,116
0
10,023
11,797
10,629
0
W
Jormungandr
Tomalctrz
Jormungandr
16,192
4,685
342
854
12,976
10,745
0
9,832
3,144
31,054
0
L
Merlin
10,158
984
0
1,185
17,966
4,588
0
5,989
11,977
35,060
0
L
Discordia
xAriaYumi
Discordia
15,075
1,045
0
482
18,312
5,028
0
8,304
10,008
30,949
0
L
Nemesis
xErvinha
Nemesis
10,803
4,509
0
1,896
20,030
6,248
0
8,612
11,418
0
21,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,371
Gold Earned
51,853
172
Minions Killed
130
8
Camps Cleared
1
914,204
Distance Traveled
820,999
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,853
1,085
12
1
0
172,524
0
W
Geb
10,544
1,054
8
1
2
193,623
3
W
Izanami
12,677
1,268
72
7
0
162,237
0
W
Baron Samedi
11,795
1,180
37
4
3
158,438
2
W
Pele
14,816
1,482
37
4
2
192,599
0
L
Olorun
9,349
935
17
2
0
137,263
1
W
Jormungandr
11,539
1,154
18
2
1
207,307
0
L
Merlin
10,068
1,007
53
5
0
164,622
0
L
Discordia
10,622
1,062
33
3
0
165,265
0
L
Nemesis
10,961
1,096
15
2
1
181,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role