Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Susano
Susano
 
Susano
Level 6
God Stats
1W - 4L
1,277 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
LordMemeington7
Heimdallr
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Ra
Ra
MrDrums
Ra
Level 4
God Stats
1W - 3L
1,335 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Team Averages
Level 7
1,422 SR
1,263 Elo+

VS

Team Averages
Level 24
1,487 SR
1,369 Elo+
Terra
Terra
Ceal_The_Cat
Terra
Level 28
God Stats
5W - 0L
1,838 SR
Queue Stats
11W - 14L
1,656 Elo+
Solo
Loki
Loki
GOKUSAIYANOF7
Loki
Level 21
God Stats
5W - 3L
1,353 SR
Queue Stats
26W - 36L
1,120 Elo+
Solo
Anubis
Anubis
ItzAdeptShot
Anubis
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
40W - 42L
1,319 Elo+
Solo
Zeus
Zeus
Rang3rBlu3
Zeus
Level 29
God Stats
244W - 236L
1,472 SR
Queue Stats
469W - 531L
1,315 Elo+
Solo
Medusa
Medusa
hala_wekba6969
Medusa
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 68L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 7 / 7
14,435
1,031
16,863
32,028
19,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
 
Susano
14
0 / 0 / 0
8,650
618
0
0
0
Chaac
 
Chaac
19
2 / 8 / 8
12,912
922
14,814
33,339
32,699
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
LordMemeington7
Heimdallr
17
0 / 3 / 6
11,131
795
2,329
3,472
1,209
Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 16 / 7
15,301
1,093
29,001
30,576
13,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 23
13,842
989
12,039
19,802
23,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
4 / 5 / 13
12,837
917
6,022
11,981
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
8 / 3 / 8
14,187
1,013
18,495
10,680
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 4 / 16
15,051
1,075
24,116
15,658
6,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 2 / 12
15,811
1,129
32,010
15,727
7,442
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
15
Kills
34
34
Deaths
15
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
7
7
1.36
L
Susano
 
Susano
0
0
0
0
L
Chaac
 
Chaac
2
8
8
0.75
W
1
1
23
12.5
W
4
5
13
2.1
W
Anubis
8
3
8
4
L
Heimdallr
LordMemeington7
Heimdallr
0
3
6
1
L
7
16
7
0.66
W
9
4
16
4.25
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,007
Damage
92,682
99,415
Taken
73,848
66,644
Mitigated
48,241
11,436
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,863
3,174
0
1,669
32,028
19,501
0
18,655
13,373
0
28,796
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
 
Chaac
14,814
1,695
0
4,634
33,339
32,699
0
17,388
15,951
853
35,035
W
12,039
2,639
7,528
7,834
19,802
23,170
0
8,310
11,492
32,058
82
W
6,022
2,028
0
0
11,981
5,187
0
5,517
6,464
0
19,048
W
Anubis
18,495
732
0
0
10,680
5,840
0
3,792
6,888
45,835
0
L
Heimdallr
LordMemeington7
Heimdallr
2,329
1,504
0
0
3,472
1,209
0
1,697
1,661
0
6,265
L
29,001
1,837
1,267
3,866
30,576
13,235
0
16,874
13,702
72,389
0
W
24,116
5,770
0
2,478
15,658
6,602
0
5,862
9,796
45,389
0
W
32,010
21,389
0
1,167
15,727
7,442
0
5,947
9,780
0
61,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,429
Gold Earned
71,728
179
Minions Killed
259
3
Camps Cleared
7
827,056
Distance Traveled
1,054,778
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,435
1,031
21
2
0
266,369
0
L
Susano
8,650
618
0
0
0
0
0
L
Chaac
12,912
922
49
4
1
268,990
0
W
Terra
13,842
989
41
3
1
268,852
2
W
Loki
12,837
917
23
2
0
155,105
0
W
Anubis
14,187
1,013
62
4
3
165,721
2
L
Heimdallr
11,131
795
10
1
0
55,693
2
L
Ra
15,301
1,093
99
7
2
236,004
1
W
Zeus
15,051
1,075
44
3
0
231,349
0
W
Medusa
15,811
1,129
89
6
3
233,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role