Player Matchup

Khepri
Khepri
DrBarrel
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo
Set
Set
Dragonslayar722
Set
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,500 Elo+
Party 2
Cupid
Cupid
FriskierFilly36
Cupid
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,500 Elo+
Party 2
Pele
Pele
HamsSamich
Pele
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 223L
1,357 Elo+
Solo
Jormungandr
Jormungandr
xSynysterChristx
Jormungandr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 169L
1,417 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,434 Elo+

VS

Team Averages
Level 41
1,418 SR
1,364 Elo+
Medusa
Medusa
ItsMikeHawk
Medusa
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 130L
1,393 Elo+
Party 1
Janus
Janus
QhQ x MARSH
Janus
Level 32
God Stats
15W - 9L
1,500 SR
Queue Stats
445W - 427L
1,311 Elo+
Solo
Raijin
Raijin
coldblade6845
Raijin
Level 49
God Stats
1W - 3L
1,307 SR
Queue Stats
35W - 40L
1,306 Elo+
Solo
Bacchus
Bacchus
sunny_deez94
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,521 Elo+
Party 1
Chronos
Chronos
willyber_
Chronos
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
88W - 128L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrBarrel
Khepri
18
0 / 5 / 13
10,752
597
10,003
21,978
24,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 10 / 5
11,260
626
13,314
18,580
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 8
13,066
726
12,509
14,840
8,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 8 / 6
10,473
582
13,147
19,153
9,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
xSynysterChristx
Jormungandr
18
3 / 8 / 9
11,514
640
14,656
25,200
29,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
20 / 3 / 10
14,168
787
34,842
16,173
8,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 20
12,064
670
18,281
12,758
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 13
11,771
654
14,565
16,310
8,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
sunny_deez94
Bacchus
18
4 / 5 / 19
11,542
641
11,498
19,336
28,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
willyber_
Chronos
20
1 / 1 / 21
12,147
675
10,059
15,524
8,226
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
17
Kills
32
32
Deaths
18
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Khepri
DrBarrel
Khepri
0
5
13
1.3
L
5
10
5
0.75
L
8
1
8
12
L
1
8
6
0.5
W
Medusa
20
3
10
8.33
W
2
3
20
4
W
5
6
13
1.92
W
Bacchus
sunny_deez94
Bacchus
4
5
19
2.7
W
Chronos
willyber_
Chronos
1
1
21
11.5
L
Jormungandr
xSynysterChristx
Jormungandr
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
89,245
99,751
Taken
80,101
81,214
Mitigated
59,405
34,410
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DrBarrel
Khepri
10,003
148
1,042
984
21,978
24,704
0
10,530
11,448
28,132
0
L
13,314
6,988
1,273
2,059
18,580
9,288
779
10,725
7,855
0
25,917
L
12,509
2,943
8,111
8,556
14,840
8,012
742
8,438
6,402
0
29,864
L
13,147
4,074
1,808
1,728
19,153
9,606
0
11,252
7,901
0
22,449
W
Medusa
34,842
18,020
2,291
4,697
16,173
8,818
3,793
5,240
10,933
0
53,931
W
18,281
323
2,018
2,552
12,758
5,990
240
3,108
9,650
39,085
0
W
14,565
1,281
1,531
1,383
16,310
8,299
1,956
5,891
10,419
26,276
0
W
Bacchus
sunny_deez94
Bacchus
11,498
799
1,700
3,751
19,336
28,072
144
5,164
14,172
16,347
0
W
Chronos
willyber_
Chronos
10,059
1,124
2,590
5,334
15,524
8,226
0
5,256
10,268
43,681
0
L
Jormungandr
xSynysterChristx
Jormungandr
14,656
3,058
4,632
4,217
25,200
29,604
195
13,458
11,742
35,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
61,692
163
Minions Killed
177
0
Camps Cleared
0
1,453,775
Distance Traveled
1,539,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,752
597
34
2
0
319,233
2
L
Set
11,260
626
21
1
0
301,360
3
L
Cupid
13,066
726
49
3
0
325,632
1
L
Pele
10,473
582
25
1
0
266,378
0
W
Medusa
14,168
787
34
2
0
322,689
0
W
Janus
12,064
670
49
3
0
269,829
0
W
Raijin
11,771
654
29
2
0
279,234
0
W
Bacchus
11,542
641
5
0
0
338,470
8
W
Chronos
12,147
675
60
3
0
329,655
1
L
Jormungandr
11,514
640
34
2
0
241,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role