Player Matchup

Fenrir
Fenrir
Cehbaellos
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,674 Elo+
Party 1
Terra
Terra
EJNF
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,817 Elo+
Party 1
Nemesis
Nemesis
Prophet Of Bane
Nemesis
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 66L
1,657 Elo+
Party 1
Artio
Artio
Smokey Blunty
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,728 Elo+
Party 1
Zeus
Zeus
XShadowxMosesX
Zeus
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 168L
1,560 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,687 Elo+

VS

Team Averages
Level 149
1,433 SR
1,549 Elo+
Bacchus
Bacchus
AngelBigg
Bacchus
Level 156
God Stats
2W - 2L
1,276 SR
Queue Stats
104W - 83L
1,638 Elo+
Party 2
Horus
Horus
JLStark93
Horus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 117L
1,610 Elo+
Party 2
Cupid
Cupid
Kragooon
Cupid
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 90L
1,329 Elo+
Solo
Discordia
Discordia
RaydonX707
Discordia
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
280W - 301L
1,580 Elo+
Solo
Ne Zha
Ne Zha
lokito008
Ne Zha
Level 157
God Stats
1W - 1L
1,387 SR
Queue Stats
143W - 143L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cehbaellos
Fenrir
19
5 / 8 / 10
12,807
712
13,306
29,076
27,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
EJNF
Terra
17
2 / 6 / 12
12,036
669
8,397
29,782
31,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 10 / 13
12,758
709
16,222
26,817
14,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 8 / 13
12,842
713
11,843
33,863
38,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 6 / 10
14,058
781
26,188
22,682
10,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelBigg
Bacchus
19
5 / 4 / 23
13,267
737
21,949
25,396
28,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
JLStark93
Horus
18
4 / 5 / 20
12,299
683
11,311
22,868
22,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Kragooon
Cupid
19
11 / 4 / 13
12,976
721
28,756
19,244
9,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RaydonX707
Discordia
20
13 / 4 / 19
15,410
856
37,061
16,134
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
lokito008
Ne Zha
20
5 / 7 / 18
13,538
752
20,541
20,252
8,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
131
22
Kills
38
38
Deaths
24
58
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngelBigg
Bacchus
5
4
23
4.13
L
Fenrir
Cehbaellos
Fenrir
5
8
10
1.25
L
Terra
EJNF
Terra
2
6
12
1.33
W
Horus
JLStark93
Horus
4
5
20
2.8
W
Cupid
Kragooon
Cupid
11
4
13
4.38
L
4
10
13
1.05
W
Discordia
RaydonX707
Discordia
13
4
19
5.63
L
6
8
13
1.56
L
5
6
10
1.67
W
Ne Zha
lokito008
Ne Zha
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,956
Damage
119,618
142,220
Taken
103,894
122,924
Mitigated
75,264
54,083
Healing
44,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngelBigg
Bacchus
21,949
2,871
2,462
2,762
25,396
28,054
267
12,718
12,216
33,168
0
L
Fenrir
Cehbaellos
Fenrir
13,306
2,899
883
3,659
29,076
27,703
0
11,293
17,783
0
18,407
L
Terra
EJNF
Terra
8,397
1,094
15,124
7,386
29,782
31,571
546
14,504
15,278
12,671
0
W
Horus
JLStark93
Horus
11,311
5,787
5,129
6,872
22,868
22,062
609
9,988
12,295
377
19,792
W
Cupid
Kragooon
Cupid
28,756
14,541
6,537
7,013
19,244
9,192
781
8,120
11,124
0
38,871
L
16,222
4,135
2,733
5,654
26,817
14,848
189
12,372
14,445
0
31,860
W
Discordia
RaydonX707
Discordia
37,061
3,883
4,255
3,268
16,134
7,224
1,629
6,196
9,938
69,300
0
L
11,843
1,000
4,078
6,883
33,863
38,024
793
9,439
24,424
27,277
0
L
26,188
1,579
1,715
5,968
22,682
10,778
1,744
11,731
10,951
79,166
0
W
Ne Zha
lokito008
Ne Zha
20,541
7,518
2,012
4,569
20,252
8,732
3,625
9,406
10,846
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,501
Gold Earned
67,490
160
Minions Killed
179
0
Camps Cleared
0
1,479,211
Distance Traveled
1,557,122
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,267
737
15
1
0
305,855
4
L
Fenrir
12,807
712
10
1
0
326,415
0
L
Terra
12,036
669
10
1
0
296,144
5
W
Horus
12,299
683
14
1
0
309,782
0
W
Cupid
12,976
721
27
2
0
313,019
0
L
Nemesis
12,758
709
31
2
0
304,370
0
W
Discordia
15,410
856
73
4
0
310,497
0
L
Artio
12,842
713
20
1
0
289,613
2
L
Zeus
14,058
781
89
5
0
262,669
1
W
Ne Zha
13,538
752
50
3
0
317,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role