Player Matchup

Chaac
Chaac
Earlstyles372
Chaac
Level 29
God Stats
5W - 1L
1,667 SR
Queue Stats
42W - 35L
1,428 Elo+
Party 1
Olorun
Olorun
TriPzDiadact12
Olorun
Level 129
God Stats
6W - 0L
1,633 SR
Queue Stats
52W - 44L
1,546 Elo+
Party 1
Loki
Loki
WolfyMaster4789
Loki
Level 83
God Stats
1W - 0L
1,280 SR
Queue Stats
47W - 35L
1,577 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,517 Elo+

VS

Team Averages
Level 62
1,387 SR
1,243 Elo+
Cabrakan
Cabrakan
Band1co0t972
Cabrakan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,116 Elo+
Party 2
Da Ji
Da Ji
Smocking97One
Da Ji
Level 84
God Stats
4W - 5L
1,162 SR
Queue Stats
44W - 53L
1,351 Elo+
Party 2
Bastet
Bastet
TheGhost_972
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
8,688
668
5,559
8,439
7,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
8 / 3 / 3
9,943
765
10,521
8,599
3,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 0 / 8
9,572
736
4,151
5,169
1,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Band1co0t972
Cabrakan
10
1 / 4 / 3
8,454
650
7,159
11,408
8,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 4 / 1
8,664
666
5,001
8,362
2,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
8
0 / 4 / 2
7,150
550
1,580
6,804
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Band1co0t972
Cabrakan
1
4
3
0.63
W
0
1
11
5.5
L
3
4
1
0.88
L
Bastet
0
4
2
0.25
W
8
3
3
3.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
13,740
22,207
Taken
26,574
12,179
Mitigated
14,476
10,357
Healing
802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Band1co0t972
Cabrakan
7,159
391
0
0
11,408
8,888
0
5,451
5,957
18,987
0
W
5,559
1,213
0
3,520
8,439
7,126
342
2,606
5,833
0
22,824
L
5,001
945
0
802
8,362
2,994
0
3,200
5,162
0
21,314
L
Bastet
1,580
512
0
0
6,804
2,594
0
2,016
4,788
0
9,776
W
10,521
8,698
1,034
4,299
8,599
3,286
1,776
2,768
5,831
44,448
0
W
4,151
1,340
0
1,504
5,169
1,767
346
1,861
3,308
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
24,268
146
Minions Killed
79
0
Camps Cleared
0
673,618
Distance Traveled
630,655
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,454
650
28
2
0
216,792
2
W
Chaac
8,688
668
38
3
0
248,067
0
L
Da Ji
8,664
666
35
3
0
212,668
2
L
Bastet
7,150
550
16
1
0
201,195
0
W
Olorun
9,943
765
64
5
0
179,158
1
W
Loki
9,572
736
44
3
0
246,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role