Player Matchup

Cerberus
Cerberus
Ninja Delic Jr
Cerberus
Level 106
God Stats
0W - 1L
1,720 SR
Queue Stats
12W - 15L
1,403 Elo+
Party 1
Skadi
Skadi
ThatPick6Tho
Skadi
Level 108
God Stats
0W - 1L
1,813 SR
Queue Stats
28W - 44L
1,427 Elo+
Party 1
He Bo
He Bo
kidani11
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 1
Ravana
Ravana
lupp93
Ravana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 1
Ra
Ra
xll-BoNeZz-llx
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 1
Team Averages
Level 86
1,607 SR
1,412 Elo+

VS

Team Averages
Level 111
1,510 SR
1,457 Elo+
Neith
Neith
LightningLinden
Neith
Level 88
God Stats
20W - 5L
1,680 SR
Queue Stats
246W - 234L
1,505 Elo+
Party 2
Thoth
Thoth
PreMieR No FeaR
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,446 Elo+
Solo
Nike
Nike
TTmack96
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 247L
1,490 Elo+
Solo
Ares
Ares
XxcloudzxX1
Ares
Level 108
God Stats
3W - 2L
1,370 SR
Queue Stats
177W - 163L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
jahvaunblack
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 9 / 10
10,155
725
12,750
23,983
11,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 7 / 9
12,181
870
17,119
13,408
4,824
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
kidani11
He Bo
18
5 / 9 / 10
10,955
783
14,704
19,632
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
lupp93
Ravana
16
2 / 10 / 11
9,882
706
8,048
19,020
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 8 / 13
9,739
696
8,334
17,947
6,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 22
12,272
877
20,683
13,935
6,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
14 / 5 / 22
13,136
938
17,400
17,059
7,227
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
4 / 5 / 14
9,828
702
7,464
14,700
12,861
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

20
8 / 5 / 21
12,478
891
15,706
17,927
17,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jahvaunblack
Baron Samedi
19
7 / 4 / 23
11,628
831
19,941
14,403
11,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
145
22
Kills
43
43
Deaths
24
53
Assists
102
Player
Kills
Deaths
Assists
KDA
W
10
5
22
4.2
L
Cerberus
4
9
10
1
W
14
5
22
5
W
Nike
4
5
14
2.2
L
9
7
9
1.93
W
8
5
21
3.7
W
Baron Samedi
jahvaunblack
Baron Samedi
7
4
23
4.63
L
He Bo
kidani11
He Bo
5
9
10
1.11
L
Ravana
lupp93
Ravana
2
10
11
0.75
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,955
Damage
81,194
93,990
Taken
78,024
37,455
Mitigated
54,597
31,363
Healing
27,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,683
9,758
887
4,412
13,935
6,006
2,673
7,633
6,302
0
37,451
L
Cerberus
12,750
629
1,036
7,240
23,983
11,746
0
11,044
12,939
27,628
0
W
17,400
1,610
925
6,141
17,059
7,227
884
9,445
7,614
40,649
0
W
Nike
7,464
619
696
2,112
14,700
12,861
234
6,206
8,494
1,679
11,078
L
17,119
7,172
1,211
886
13,408
4,824
2,080
9,929
3,479
0
30,472
W
15,706
198
419
3,160
17,927
17,215
851
6,479
11,448
23,635
0
W
Baron Samedi
jahvaunblack
Baron Samedi
19,941
1,939
3,779
5,405
14,403
11,288
420
6,025
8,378
36,876
0
L
He Bo
kidani11
He Bo
14,704
1,527
2,817
4,538
19,632
6,740
548
10,183
9,449
26,794
0
L
Ravana
lupp93
Ravana
8,048
3,499
865
1,742
19,020
7,808
551
11,712
7,308
0
17,873
L
8,334
999
6,330
4,698
17,947
6,337
471
11,158
6,789
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
59,342
126
Minions Killed
132
0
Camps Cleared
0
1,010,272
Distance Traveled
1,214,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,272
877
36
3
0
210,997
0
L
Cerberus
10,155
725
35
3
0
214,159
0
W
Thoth
13,136
938
36
3
0
254,873
1
W
Nike
9,828
702
5
0
0
274,692
1
L
Skadi
12,181
870
30
2
0
175,961
0
W
Ares
12,478
891
16
1
0
242,612
0
W
Baron Samedi
11,628
831
39
3
0
231,787
1
L
He Bo
10,955
783
23
2
0
215,425
0
L
Ravana
9,882
706
19
1
0
219,187
0
L
Ra
9,739
696
19
1
0
185,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role