Player Matchup

Vulcan
Vulcan
LarockThePure
Vulcan
Level 126
God Stats
13W - 5L
1,644 SR
Queue Stats
516W - 435L
1,531 Elo+
Solo
Achilles
Achilles
xWaRzz_KileuRz
Achilles
Level 106
God Stats
10W - 3L
1,633 SR
Queue Stats
31W - 29L
1,584 Elo+
Solo
Mercury
Mercury
xXEx-kali-bureXx
Mercury
Level 41
God Stats
19W - 10L
1,585 SR
Queue Stats
79W - 79L
1,622 Elo+
Solo
Team Averages
Level 91
1,621 SR
1,579 Elo+

VS

Team Averages
Level 124
1,636 SR
1,611 Elo+
Hel
Hel
AKAI DEMON9678
Hel
Level 122
God Stats
0W - 2L
1,354 SR
Queue Stats
188W - 135L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
NAMIBAMI
Ne Zha
Level 142
God Stats
9W - 2L
2,045 SR
Queue Stats
282W - 174L
1,699 Elo+
Party 1
King Arthur
King Arthur
Wesley el Lobo
King Arthur
Level 109
God Stats
0W - 3L
1,508 SR
Queue Stats
4W - 6L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 11
11,563
723
21,149
7,502
1,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
6 / 3 / 6
11,758
735
11,395
18,016
18,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 4 / 6
12,125
758
11,024
9,147
2,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
9,892
618
6,160
15,176
5,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
NAMIBAMI
Ne Zha
13
9 / 7 / 2
12,007
750
14,859
16,943
5,939
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Wesley el Lobo
King Arthur
12
2 / 4 / 5
10,472
655
5,746
19,118
20,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
17
Kills
12
12
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
4
5
11
1.9
L
Ne Zha
NAMIBAMI
Ne Zha
9
7
2
1.43
L
King Arthur
Wesley el Lobo
King Arthur
2
4
5
1.13
W
Achilles
6
3
6
3
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
26,765
34,665
Taken
51,237
22,752
Mitigated
31,674
7,640
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
171
11,015
7,465
15,176
5,253
324
5,734
9,442
32,085
0
W
21,149
10,833
0
415
7,502
1,995
38
1,612
5,890
47,645
0
L
Ne Zha
NAMIBAMI
Ne Zha
14,859
4,113
0
2,063
16,943
5,939
939
6,494
10,449
0
48,539
L
King Arthur
Wesley el Lobo
King Arthur
5,746
443
171
2,914
19,118
20,482
0
8,941
10,177
0
25,712
W
Achilles
11,395
2,900
0
6,672
18,016
18,185
863
3,246
14,770
0
38,249
W
11,024
3,397
0
553
9,147
2,572
1,527
1,326
7,821
0
56,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
32,371
193
Minions Killed
160
0
Camps Cleared
0
961,644
Distance Traveled
910,916
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,892
618
48
3
0
284,844
3
W
Vulcan
11,563
723
56
4
0
322,591
0
L
Ne Zha
12,007
750
66
4
0
295,264
0
L
King Arthur
10,472
655
46
3
0
330,808
9
W
Achilles
11,758
735
50
3
0
292,740
6
W
Mercury
12,125
758
87
5
0
346,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role