Player Matchup

Zeus
Zeus
Johnnny-OBR
Zeus
Level 4
God Stats
6W - 4L
1,705 SR
Queue Stats
6W - 5L
1,670 Elo+
Party 2
Skadi
Skadi
tanman021202
Skadi
Level 84
God Stats
4W - 0L
1,598 SR
Queue Stats
75W - 62L
1,464 Elo+
Party 2
Fenrir
Fenrir
tanman021203
Fenrir
Level 82
God Stats
19W - 5L
1,292 SR
Queue Stats
192W - 191L
1,487 Elo+
Party 2
Team Averages
Level 57
1,532 SR
1,540 Elo+

VS

Team Averages
Level 41
1,507 SR
1,461 Elo+
Ne Zha
Ne Zha
Decado_Ice
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,503 Elo+
Solo
Mulan
Mulan
Jiroshimasu
Mulan
Level 89
God Stats
3W - 4L
1,530 SR
Queue Stats
57W - 66L
1,488 Elo+
Party 1
Merlin
Merlin
NFG Nicrosis
Merlin
Level 7
God Stats
6W - 6L
1,490 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 7
11,980
599
9,523
11,371
2,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
12 / 2 / 6
15,385
769
22,071
13,354
4,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
14
3 / 5 / 10
12,932
647
9,888
17,912
7,056
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Decado_Ice
Ne Zha
14
6 / 4 / 7
13,214
661
13,166
18,401
12,483
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
7 / 7 / 6
13,765
688
17,584
18,050
16,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
2 / 8 / 5
11,480
574
4,743
14,128
5,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
19
Kills
15
15
Deaths
19
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Decado_Ice
Ne Zha
6
4
7
2.38
L
7
7
6
1.43
W
4
8
7
0.94
L
Merlin
2
8
5
0.56
W
12
2
6
7.5
W
Fenrir
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,482
Damage
35,493
42,637
Taken
50,579
14,709
Mitigated
33,692
5,695
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Decado_Ice
Ne Zha
13,166
1,894
0
4,631
18,401
12,483
445
2,557
15,844
0
55,186
L
17,584
3,668
0
5,207
18,050
16,035
603
5,517
12,533
0
50,196
W
9,523
1,480
0
210
11,371
2,863
172
799
10,572
26,063
0
L
Merlin
4,743
380
0
2,761
14,128
5,174
468
1,501
12,627
33,032
0
W
22,071
10,595
0
1,188
13,354
4,790
2,813
1,445
11,909
0
91,587
W
Fenrir
9,888
3,871
0
4,297
17,912
7,056
0
2,553
15,359
0
38,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
38,459
227
Minions Killed
200
0
Camps Cleared
0
956,313
Distance Traveled
1,050,951
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,214
661
69
3
0
376,975
7
L
Mulan
13,765
688
54
3
0
358,918
6
W
Zeus
11,980
599
40
2
0
258,474
0
L
Merlin
11,480
574
77
4
0
315,058
4
W
Skadi
15,385
769
140
7
0
342,544
1
W
Fenrir
12,932
647
47
2
0
355,295
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role