Player Matchup

Fenrir
Fenrir
Doser_King03
Fenrir
Level 24
God Stats
12W - 13L
1,507 SR
Queue Stats
191W - 168L
1,539 Elo+
Solo
Cupid
Cupid
Ex90Trouble
Cupid
Level 24
God Stats
56W - 48L
1,625 SR
Queue Stats
326W - 292L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Legendarywar05
Ne Zha
Level 7
God Stats
0W - 5L
1,155 SR
Queue Stats
89W - 96L
1,516 Elo+
Solo
Mercury
Mercury
NAlmailem
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,590 Elo+
Solo
Skadi
Skadi
jeritoap26
Skadi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,640 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,565 Elo+

VS

Team Averages
Level 22
1,525 SR
1,579 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
33W - 18L
1,616 SR
Queue Stats
307W - 311L
1,544 Elo+
Solo
Guan Yu
Guan Yu
DeadSpider2020
Guan Yu
Level 6
God Stats
2W - 2L
1,532 SR
Queue Stats
16W - 15L
1,572 Elo+
Solo
Chernobog
Chernobog
Edgaurd567
Chernobog
Level 13
God Stats
2W - 0L
1,567 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 1
Thor
Thor
RyderFord
Thor
Level 48
God Stats
3W - 1L
1,450 SR
Queue Stats
78W - 82L
1,440 Elo+
Party 1
Ymir
Ymir
The Only Carney
Ymir
Level 15
God Stats
7W - 7L
1,459 SR
Queue Stats
46W - 44L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 6 / 4
11,982
599
19,048
15,879
7,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 7 / 7
9,571
479
13,967
13,305
4,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 1
10,083
504
4,754
14,730
4,634
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
NAlmailem
Mercury
12
1 / 10 / 3
8,538
427
2,939
13,364
4,702
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
16
6 / 9 / 2
11,253
563
8,934
14,213
4,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
15 / 3 / 9
13,902
695
22,745
16,455
10,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 7 / 6
10,276
514
5,034
17,520
20,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Edgaurd567
Chernobog
10
1 / 5 / 3
8,073
404
960
5,321
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
18
16 / 4 / 3
13,236
662
15,561
15,557
14,551
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 6 / 9
9,346
467
6,069
18,094
16,758
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
24
Kills
35
36
Deaths
25
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
15
3
9
6.5
W
0
7
6
0.43
L
Fenrir
10
6
4
2
W
Chernobog
Edgaurd567
Chernobog
1
5
3
0.5
L
4
7
7
1.07
L
3
4
1
0.88
L
Mercury
NAlmailem
Mercury
1
10
3
0.25
W
Thor
16
4
3
4.38
W
3
6
9
1.25
L
Skadi
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
50,369
71,491
Taken
72,947
26,327
Mitigated
63,676
12,261
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,745
1,197
4,879
7,931
16,455
10,339
3,207
0
16,455
101,726
0
W
5,034
791
1,124
2,381
17,520
20,033
1,172
0
17,520
0
20,278
L
Fenrir
19,048
7,445
0
4,936
15,879
7,951
947
5,958
9,921
0
71,994
W
Chernobog
Edgaurd567
Chernobog
960
439
0
0
5,321
1,995
400
0
5,321
0
8,373
L
13,967
7,545
135
3,120
13,305
4,435
1,221
7,022
6,283
0
47,841
L
4,754
1,913
0
4,070
14,730
4,634
410
2,445
12,285
0
59,019
L
Mercury
NAlmailem
Mercury
2,939
1,114
0
0
13,364
4,702
178
7,678
5,686
0
20,639
W
Thor
15,561
4,052
0
2,553
15,557
14,551
1,859
0
15,557
0
82,140
W
6,069
1,089
231
1,538
18,094
16,758
1,330
0
18,094
27,410
0
L
Skadi
8,934
5,514
0
0
14,213
4,605
1,368
5,711
8,502
0
62,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
54,833
409
Minions Killed
367
0
Camps Cleared
0
1,716,214
Distance Traveled
1,596,731
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,902
695
174
9
0
381,905
1
W
Guan Yu
10,276
514
17
1
0
367,565
0
L
Fenrir
11,982
599
103
5
0
337,643
2
W
Chernobog
8,073
404
14
1
0
161,569
0
L
Cupid
9,571
479
70
4
0
269,043
3
L
Ne Zha
10,083
504
101
5
0
371,449
0
L
Mercury
8,538
427
42
2
0
426,173
0
W
Thor
13,236
662
122
6
0
365,578
2
W
Ymir
9,346
467
40
2
0
320,114
1
L
Skadi
11,253
563
93
5
0
311,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role