Player Matchup

Chang'e
Chang'e
D34D CH1LLZ
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
FREE VENGEANCE
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,368 Elo+
Party 1
Mercury
Mercury
z834Nz
Mercury
Level 157
God Stats
3W - 3L
1,819 SR
Queue Stats
79W - 111L
1,355 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,367 Elo+

VS

Team Averages
Level 77
1,606 SR
1,404 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
10W - 20L
1,632 SR
Queue Stats
115W - 123L
1,363 Elo+
Solo
Artemis
Artemis
FaroukOfNature2
Artemis
Level 87
God Stats
7W - 5L
1,686 SR
Queue Stats
397W - 434L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
Stre11ie
Ne Zha
Level 58
God Stats
2W - 5L
1,500 SR
Queue Stats
360W - 392L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D34D CH1LLZ
Chang'e
13
4 / 5 / 5
10,866
679
7,613
13,235
4,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
12
2 / 8 / 6
10,781
674
4,176
18,917
12,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
z834Nz
Mercury
13
8 / 9 / 3
11,949
747
13,109
16,809
5,602
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 3 / 13
12,203
763
11,891
7,250
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 6 / 12
12,259
766
17,666
10,491
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Stre11ie
Ne Zha
13
9 / 5 / 5
12,064
754
9,261
12,941
5,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
22
22
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
13
4.5
L
Chang'e
D34D CH1LLZ
Chang'e
4
5
5
1.3
L
Cabrakan
2
8
6
0.63
W
6
6
12
2
W
Ne Zha
Stre11ie
Ne Zha
9
5
5
2.3
L
Mercury
z834Nz
Mercury
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
38,818
48,961
Taken
30,682
21,900
Mitigated
12,231
11,006
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,891
2,372
0
338
7,250
2,572
473
3,601
3,649
36,509
0
L
Chang'e
D34D CH1LLZ
Chang'e
7,613
757
2,843
5,014
13,235
4,080
0
3,848
9,387
41,018
0
L
Cabrakan
4,176
410
0
2,103
18,917
12,218
0
4,667
14,250
20,912
0
W
17,666
6,901
0
704
10,491
4,293
2,473
3,071
7,420
0
44,129
W
Ne Zha
Stre11ie
Ne Zha
9,261
5,510
0
3,063
12,941
5,366
0
5,282
7,659
0
36,734
L
Mercury
z834Nz
Mercury
13,109
7,725
0
1,046
16,809
5,602
0
3,384
13,425
0
35,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
36,526
125
Minions Killed
158
0
Camps Cleared
0
780,618
Distance Traveled
786,776
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,203
763
45
3
0
258,429
0
L
Chang'e
10,866
679
65
4
0
246,926
3
L
Cabrakan
10,781
674
18
1
0
234,803
1
W
Artemis
12,259
766
68
4
0
235,658
2
W
Ne Zha
12,064
754
45
3
0
292,689
5
L
Mercury
11,949
747
42
3
0
298,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role