Player Matchup

He Bo
He Bo
DavidValadas
He Bo
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,469 Elo+
Party 1
Chaac
Chaac
RedRafa
Chaac
Level 16
God Stats
4W - 3L
1,642 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 1
Arachne
Arachne
filipefreitas_03
Arachne
Level 84
God Stats
1W - 2L
1,534 SR
Queue Stats
38W - 36L
1,464 Elo+
Party 1
Team Averages
Level 40
1,559 SR
1,496 Elo+

VS

Team Averages
Level 51
1,433 SR
1,229 Elo+
Chronos
Chronos
PrinceSiftorias
Chronos
Level 59
God Stats
1W - 0L
1,638 SR
Queue Stats
7W - 10L
1,337 Elo+
Party 2
Tyr
Tyr
Tuato
Tyr
Level 89
God Stats
1W - 1L
1,162 SR
Queue Stats
8W - 12L
1,327 Elo+
Party 2
Cerberus
Cerberus
zJoao99
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 9 / 14
14,126
706
15,513
15,910
4,476
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
RedRafa
Chaac
15
9 / 6 / 19
14,615
731
27,079
27,812
19,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
10 / 8 / 11
14,503
725
13,811
16,663
5,318
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 11
14,770
739
18,488
19,154
6,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Tuato
Tyr
16
11 / 11 / 10
15,921
796
18,972
21,323
11,691
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
zJoao99
Cerberus
15
4 / 10 / 14
14,051
703
13,489
26,756
20,669
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
29
Kills
23
23
Deaths
29
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
9
14
1.89
W
8
8
11
1.69
L
Chaac
RedRafa
Chaac
9
6
19
3.08
W
Tyr
Tuato
Tyr
11
11
10
1.45
L
10
8
11
1.94
W
Cerberus
zJoao99
Cerberus
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
50,949
60,385
Taken
67,233
29,249
Mitigated
38,772
21,628
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,513
1,567
598
2,766
15,910
4,476
369
7,189
8,721
47,658
0
W
18,488
4,630
0
6,732
19,154
6,412
1,339
2,275
16,879
63,174
0
L
Chaac
RedRafa
Chaac
27,079
6,180
735
13,410
27,812
19,455
418
16,099
11,713
0
66,007
W
Tyr
Tuato
Tyr
18,972
3,761
0
3,010
21,323
11,691
1,208
4,216
17,107
0
39,830
L
13,811
10,298
0
4,119
16,663
5,318
210
8,817
7,846
0
44,266
W
Cerberus
zJoao99
Cerberus
13,489
1,604
0
8,741
26,756
20,669
501
9,034
17,722
32,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
44,742
214
Minions Killed
169
0
Camps Cleared
0
970,789
Distance Traveled
989,456
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,126
706
77
4
0
296,377
3
W
Chronos
14,770
739
85
4
0
337,672
1
L
Chaac
14,615
731
84
4
0
350,857
3
W
Tyr
15,921
796
37
2
0
347,551
6
L
Arachne
14,503
725
53
3
0
323,555
6
W
Cerberus
14,051
703
47
2
0
304,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role