Player Matchup

Sylvanus
Sylvanus
XZSTEVEZX
Sylvanus
Level 23
God Stats
2W - 0L
1,770 SR
Queue Stats
9W - 5L
1,606 Elo+
Party 2
Arachne
Arachne
megorkatron
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,680 Elo+
Party 2
He Bo
He Bo
mutantexox
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,603 Elo+
Party 2
Team Averages
Level 51
1,590 SR
1,630 Elo+

VS

Team Averages
Level 54
1,548 SR
1,418 Elo+
Erlang Shen
Erlang Shen
RaKN4R
Erlang Shen
Level 29
God Stats
6W - 4L
1,616 SR
Queue Stats
245W - 277L
1,421 Elo+
Party 1
Fenrir
Fenrir
godofstar17
Fenrir
Level 67
God Stats
20W - 22L
1,520 SR
Queue Stats
448W - 502L
1,412 Elo+
Party 1
Anubis
Anubis
k0k1e397
Anubis
Level 67
God Stats
34W - 39L
1,507 SR
Queue Stats
445W - 442L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
XZSTEVEZX
Sylvanus
16
4 / 7 / 15
15,293
805
10,037
23,948
17,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
megorkatron
Arachne
17
11 / 11 / 5
15,932
839
14,168
24,997
6,804
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
17
7 / 7 / 9
14,414
759
18,290
15,168
4,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RaKN4R
Erlang Shen
13
3 / 6 / 13
12,750
671
9,447
17,497
11,659
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
9 / 9 / 7
14,021
738
13,960
18,041
6,478
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
k0k1e397
Anubis
16
13 / 7 / 9
14,661
772
28,124
18,597
8,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
22
Kills
25
25
Deaths
22
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
RaKN4R
Erlang Shen
3
6
13
1.58
W
Sylvanus
XZSTEVEZX
Sylvanus
4
7
15
1.64
L
Fenrir
9
9
7
1.39
L
Anubis
k0k1e397
Anubis
13
7
9
2.5
W
Arachne
megorkatron
Arachne
11
11
5
1.23
W
He Bo
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
51,531
64,113
Taken
54,135
28,621
Mitigated
26,366
19,091
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
RaKN4R
Erlang Shen
9,447
4,549
563
5,674
17,497
11,659
247
10,176
7,321
0
35,977
W
Sylvanus
XZSTEVEZX
Sylvanus
10,037
2,357
4,759
7,092
23,948
17,668
314
10,636
13,312
18,122
0
L
Fenrir
13,960
3,408
0
3,144
18,041
6,478
0
9,443
8,598
0
54,191
L
Anubis
k0k1e397
Anubis
28,124
3,751
300
7,640
18,597
8,229
325
8,796
9,801
84,781
0
W
Arachne
megorkatron
Arachne
14,168
11,099
0
5,003
24,997
6,804
1,263
12,610
12,387
0
43,896
W
He Bo
18,290
1,842
0
2,237
15,168
4,149
1,471
5,051
10,117
76,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
41,432
178
Minions Killed
284
0
Camps Cleared
0
937,220
Distance Traveled
915,811
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,750
671
61
3
0
346,684
0
W
Sylvanus
15,293
805
18
1
0
309,023
1
L
Fenrir
14,021
738
76
4
0
313,060
5
L
Anubis
14,661
772
147
8
0
256,067
5
W
Arachne
15,932
839
53
3
0
294,232
0
W
He Bo
14,414
759
107
6
0
333,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role