Player Matchup

Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ayersbrah
Kukulkan
Level 16
God Stats
1W - 3L
1,388 SR
Queue Stats
6W - 13L
1,344 Elo+
Party 1
Osiris
Osiris
BronosChronos
Osiris
Level 64
God Stats
1W - 1L
1,548 SR
Queue Stats
43W - 39L
1,394 Elo+
Party 2
Neith
Neith
YungZooter
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ginlock
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,177 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,383 Elo+

VS

Team Averages
Level 96
1,498 SR
1,432 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Duostin
Heimdallr
Level 130
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 134L
1,349 Elo+
Party 3
Anubis
Anubis
FallenAngel936
Anubis
Level 40
God Stats
9W - 9L
1,730 SR
Queue Stats
374W - 371L
1,465 Elo+
Solo
Horus
Horus
JettExMachina
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Geb
Geb
jdogg1324
Geb
Level 135
God Stats
7W - 6L
1,260 SR
Queue Stats
75W - 71L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
4
1 / 2 / 0
3,237
647
1,003
2,894
508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ayersbrah
Kukulkan
6
0 / 1 / 1
3,376
675
558
1,363
268
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,196
639
1,200
1,711
1,158
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Neith
1
0 / 0 / 0
921
184
0
0
0
Kumbhakarna
ginlock
Kumbhakarna
5
0 / 0 / 0
2,966
593
67
1,249
335
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
1 / 0 / 1
3,593
719
1,280
2,362
516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Duostin
Heimdallr
5
0 / 0 / 0
3,065
613
542
559
131
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
4,037
807
541
1,472
499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 0
3,224
645
1,009
1,541
430
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 0 / 0
3,105
621
322
1,227
420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
W
Bastet
 
Bastet
1
0
1
1.5
L
Kukulkan
Ayersbrah
Kukulkan
0
1
1
0.5
L
0
0
0
0
W
Heimdallr
Duostin
Heimdallr
0
0
0
0
W
1
1
1
1.5
W
1
0
0
1
L
Neith
0
0
0
0
L
Kumbhakarna
ginlock
Kumbhakarna
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,828
Damage
3,694
7,217
Taken
7,161
2,269
Mitigated
1,996
1,873
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,003
573
0
801
2,894
508
0
290
2,604
0
8,114
W
Bastet
 
Bastet
1,280
533
0
1,060
2,362
516
0
160
2,202
0
11,866
L
Kukulkan
Ayersbrah
Kukulkan
558
213
0
360
1,363
268
0
486
877
11,835
0
L
1,200
381
0
712
1,711
1,158
0
0
1,711
0
9,156
W
Heimdallr
Duostin
Heimdallr
542
459
0
0
559
131
0
67
492
0
10,935
W
541
55
0
683
1,472
499
0
243
1,229
15,798
0
W
1,009
604
51
377
1,541
430
0
0
1,541
0
6,143
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
ginlock
Kumbhakarna
67
0
0
0
1,249
335
0
87
1,162
5,253
0
W
322
41
0
417
1,227
420
0
155
1,072
5,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,696
Gold Earned
17,024
63
Minions Killed
109
0
Camps Cleared
0
376,358
Distance Traveled
444,999
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,237
647
21
4
0
100,308
0
W
Bastet
3,593
719
27
5
0
118,372
0
L
Kukulkan
3,376
675
23
5
0
78,050
1
L
Osiris
3,196
639
17
3
0
103,162
2
W
Heimdallr
3,065
613
26
5
0
82,671
1
W
Anubis
4,037
807
38
8
0
64,621
0
W
Horus
3,224
645
12
2
0
91,912
0
L
Neith
921
184
0
0
0
0
0
L
Kumbhakarna
2,966
593
2
0
0
94,838
1
W
Geb
3,105
621
6
1
0
87,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role