Player Matchup

Mercury
Mercury
LMBProductions
Mercury
Level 133
God Stats
6W - 5L
1,630 SR
Queue Stats
746W - 732L
1,540 Elo+
Party 2
Medusa
Medusa
SlimThickems233
Medusa
Level 148
God Stats
21W - 17L
1,371 SR
Queue Stats
1,336W - 1,186L
1,587 Elo+
Party 1
Discordia
Discordia
rjdiddles92
Discordia
Level 146
God Stats
7W - 7L
1,500 SR
Queue Stats
487W - 482L
1,590 Elo+
Party 2
Mulan
Mulan
valparrott917
Mulan
Level 88
God Stats
2W - 1L
1,827 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 2
Yemoja
Yemoja
xThunderTh0tx
Yemoja
Level 123
God Stats
25W - 14L
1,309 SR
Queue Stats
724W - 639L
1,560 Elo+
Party 1
Team Averages
Level 128
1,527 SR
1,540 Elo+

VS

Team Averages
Level 116
1,531 SR
1,549 Elo+
Tyr
Tyr
Rise sNc
Tyr
Level 113
God Stats
13W - 15L
1,570 SR
Queue Stats
39W - 46L
1,585 Elo+
Party 3
Mercury
Mercury
Short sNc
Mercury
Level 116
God Stats
21W - 21L
1,596 SR
Queue Stats
34W - 40L
1,587 Elo+
Party 3
Chang'e
Chang'e
That_Guy_Sid
Chang'e
Level 141
God Stats
6W - 5L
1,233 SR
Queue Stats
189W - 180L
1,545 Elo+
Solo
Bacchus
Bacchus
Toniic sNc
Bacchus
Level 103
God Stats
0W - 1L
1,920 SR
Queue Stats
35W - 42L
1,557 Elo+
Party 3
Heimdallr
Heimdallr
wolfmaster159
Heimdallr
Level 108
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 11L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 9
17,975
545
20,429
34,187
32,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 12
18,272
554
19,377
23,800
11,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
rjdiddles92
Discordia
20
11 / 4 / 11
18,984
575
36,554
18,829
8,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 4 / 15
18,449
559
21,838
26,171
17,602
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 4 / 17
17,867
541
17,633
25,043
35,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 6
14,853
450
21,989
33,488
57,061
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Short sNc
Mercury
20
8 / 11 / 5
17,108
518
16,859
31,815
10,846
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
That_Guy_Sid
Chang'e
20
2 / 9 / 8
14,887
451
17,435
33,010
14,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Toniic sNc
Bacchus
20
3 / 6 / 11
14,905
452
13,873
25,645
36,591
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
wolfmaster159
Heimdallr
20
2 / 7 / 9
14,125
428
17,950
19,624
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
39
Kills
19
19
Deaths
40
64
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
4
7
6
1
L
Mercury
Short sNc
Mercury
8
11
5
0.95
W
8
5
12
2.8
L
Chang'e
That_Guy_Sid
Chang'e
2
9
8
0.67
L
Bacchus
Toniic sNc
Bacchus
3
6
11
1.42
W
Discordia
rjdiddles92
Discordia
11
4
11
4.13
W
6
4
15
3.38
L
Heimdallr
wolfmaster159
Heimdallr
2
7
9
0.93
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,831
Damage
88,106
128,030
Taken
143,582
105,335
Mitigated
126,071
58,336
Healing
35,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,429
11,226
0
19,398
34,187
32,216
2,905
4,987
29,200
0
132,164
L
21,989
3,259
0
9,396
33,488
57,061
0
12,276
21,212
0
84,294
L
Mercury
Short sNc
Mercury
16,859
8,523
0
6,548
31,815
10,846
0
12,267
19,548
0
110,812
W
19,377
11,480
0
9,157
23,800
11,219
6,049
5,868
17,932
0
132,257
L
Chang'e
That_Guy_Sid
Chang'e
17,435
333
3,213
11,392
33,010
14,096
0
16,170
16,840
130,666
0
L
Bacchus
Toniic sNc
Bacchus
13,873
940
1,460
1,407
25,645
36,591
47
11,380
14,265
46,816
0
W
Discordia
rjdiddles92
Discordia
36,554
1,857
491
4,976
18,829
8,551
853
9,112
9,717
139,380
0
W
21,838
3,734
0
9,201
26,171
17,602
696
8,487
17,684
0
154,681
L
Heimdallr
wolfmaster159
Heimdallr
17,950
6,741
0
2,490
19,624
7,477
0
7,130
12,494
0
105,714
W
17,633
2,281
9,700
5,413
25,043
35,747
1,287
5,824
19,219
71,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,547
Gold Earned
75,878
799
Minions Killed
679
0
Camps Cleared
0
3,015,260
Distance Traveled
2,854,616
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,975
545
168
5
0
695,389
7
L
Tyr
14,853
450
129
4
0
528,163
3
L
Mercury
17,108
518
151
5
0
617,251
4
W
Medusa
18,272
554
173
5
0
569,589
4
L
Chang'e
14,887
451
190
6
0
563,116
8
L
Bacchus
14,905
452
49
1
0
601,411
3
W
Discordia
18,984
575
205
6
0
589,433
10
W
Mulan
18,449
559
169
5
0
619,513
5
L
Heimdallr
14,125
428
160
5
0
544,675
1
W
Yemoja
17,867
541
84
3
0
541,336
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role