Player Matchup

Nemesis
Nemesis
Danielmige97_
Nemesis
Level 17
God Stats
29W - 34L
1,226 SR
Queue Stats
389W - 425L
1,164 Elo+
Party 1
Ymir
Ymir
Ericksp2001
Ymir
Level 42
God Stats
34W - 23L
1,574 SR
Queue Stats
420W - 448L
1,243 Elo+
Party 1
Zeus
Zeus
FerchoXVIII
Zeus
Level 29
God Stats
33W - 25L
1,469 SR
Queue Stats
237W - 251L
1,241 Elo+
Party 1
Chernobog
Chernobog
JEMUZU01
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,217 Elo+
Solo
Susano
Susano
mateoxd1979
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 67L
1,241 Elo+
Party 1
Team Averages
Level 24
1,454 SR
1,221 Elo+

VS

Team Averages
Level 17
1,640 SR
1,398 Elo+
Zeus
Zeus
 
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Divine_one69
Skadi
Level 26
God Stats
32W - 44L
1,513 SR
Queue Stats
60W - 60L
1,245 Elo+
Solo
Odin
Odin
Retro_Richy
Odin
Level 29
God Stats
1W - 3L
1,696 SR
Queue Stats
344W - 438L
1,532 Elo+
Solo
Mulan
Mulan
bryan_MXC
Mulan
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chiron
Chiron
craigX77
Chiron
Level 15
God Stats
2W - 2L
1,990 SR
Queue Stats
24W - 41L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 7 / 3
9,452
394
3,573
17,021
5,452
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
5 / 4 / 15
12,359
515
7,723
17,853
20,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
24 / 0 / 4
14,195
591
28,356
8,270
3,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
JEMUZU01
Chernobog
15
3 / 9 / 15
10,960
457
5,578
12,520
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
13
0 / 8 / 13
9,542
398
5,772
14,681
4,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 16 / 6
8,089
337
2,532
14,246
4,967
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 3
6,681
278
0
2,304
362
18
15 / 6 / 3
11,877
495
17,463
18,634
13,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
bryan_MXC
Mulan
18
8 / 6 / 4
10,987
458
11,489
25,677
20,543
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
craigX77
Chiron
6
0 / 2 / 2
6,765
282
627
2,872
598
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
32
Kills
24
28
Deaths
33
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
16
6
0.25
W
Nemesis
0
7
3
0.21
L
0
3
3
0.5
W
5
4
15
3.13
W
24
0
4
26
W
Chernobog
JEMUZU01
Chernobog
3
9
15
1.17
L
15
6
3
2.75
L
Mulan
bryan_MXC
Mulan
8
6
4
1.67
L
Chiron
craigX77
Chiron
0
2
2
0.5
W
Susano
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
32,111
70,345
Taken
63,733
38,236
Mitigated
40,196
15,587
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,532
625
0
0
14,246
4,967
0
8,340
5,906
17,393
0
W
Nemesis
3,573
1,796
0
6,941
17,021
5,452
160
1,809
15,212
0
45,755
L
0
0
0
0
2,304
362
0
2,304
0
0
0
W
7,723
1,181
0
651
17,853
20,237
896
960
16,893
43,692
0
W
28,356
2,972
267
2,931
8,270
3,187
3,479
2,678
5,592
82,080
0
W
Chernobog
JEMUZU01
Chernobog
5,578
3,142
0
1,002
12,520
4,369
4,146
1,371
11,149
0
53,884
L
17,463
6,350
0
3,940
18,634
13,726
602
9,821
8,813
0
60,475
L
Mulan
bryan_MXC
Mulan
11,489
2,460
0
2,428
25,677
20,543
86
13,365
12,312
0
70,920
L
Chiron
craigX77
Chiron
627
127
80
600
2,872
598
110
2,249
623
0
6,838
W
Susano
5,772
559
136
3,659
14,681
4,991
701
995
13,686
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
44,399
362
Minions Killed
216
0
Camps Cleared
0
1,850,954
Distance Traveled
1,026,182
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,089
337
25
1
0
223,245
0
W
Nemesis
9,452
394
64
3
0
395,899
0
L
Skadi
6,681
278
0
0
0
0
0
W
Ymir
12,359
515
64
3
0
350,778
0
W
Zeus
14,195
591
121
5
0
411,793
0
W
Chernobog
10,960
457
82
3
0
318,879
0
L
Odin
11,877
495
85
4
0
338,190
0
L
Mulan
10,987
458
97
4
0
402,993
5
L
Chiron
6,765
282
9
0
0
61,754
1
W
Susano
9,542
398
31
1
0
373,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role