Player Matchup

Agni
Agni
 
Agni
Level 11
God Stats
2W - 1L
1,798 SR
Queue Stats
142W - 174L
1,223 Elo+
Solo
Hel
Hel
 
Hel
Level 8
God Stats
7W - 5L
1,244 SR
Queue Stats
476W - 444L
1,274 Elo+
Solo
Heimdallr
Heimdallr
TayRichForever
Heimdallr
Level 25
God Stats
106W - 101L
1,476 SR
Queue Stats
289W - 351L
1,374 Elo+
Solo
Ra
Ra
diferte2
Ra
Level 27
God Stats
37W - 37L
1,396 SR
Queue Stats
41W - 43L
1,306 Elo+
Solo
Bellona
Bellona
smallergreg2021
Bellona
Level 18
God Stats
7W - 5L
1,536 SR
Queue Stats
118W - 123L
1,374 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,310 Elo+

VS

Team Averages
Level 24
1,506 SR
1,430 Elo+
Amaterasu
Amaterasu
Gunzy3859
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Ares
Ares
PR_Shades450
Ares
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
323W - 286L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Unspoken_432
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,350 Elo+
Party 1
Zeus
Zeus
WDZ Hasashi
Zeus
Level 26
God Stats
7W - 9L
1,470 SR
Queue Stats
41W - 27L
1,355 Elo+
Party 1
Hercules
Hercules
born_again35
Hercules
Level 26
God Stats
11W - 14L
1,558 SR
Queue Stats
385W - 347L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 7 / 1
7,458
373
5,884
9,362
4,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
 
Hel
11
1 / 13 / 3
7,777
389
6,350
16,179
6,546
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
TayRichForever
Heimdallr
11
2 / 10 / 4
7,642
382
7,250
11,047
4,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
8,046
402
8,009
11,968
7,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
2 / 4 / 3
8,384
419
9,955
13,458
15,453
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gunzy3859
Amaterasu
15
6 / 3 / 13
10,038
502
7,332
17,177
16,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 2 / 5
9,415
471
5,178
11,699
11,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Unspoken_432
Ah Muzen Cab
16
4 / 1 / 0
10,602
530
5,601
9,438
3,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
19 / 2 / 9
12,018
601
21,329
10,568
3,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
born_again35
Hercules
18
8 / 0 / 3
11,684
584
10,063
11,715
5,934
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
7
Kills
39
39
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
1
0.21
L
Hel
 
Hel
1
13
3
0.19
W
Amaterasu
Gunzy3859
Amaterasu
6
3
13
4.17
W
2
2
5
2.25
L
Heimdallr
TayRichForever
Heimdallr
2
10
4
0.4
W
Ah Muzen Cab
Unspoken_432
Ah Muzen Cab
4
1
0
4
W
19
2
9
11.75
W
Hercules
born_again35
Hercules
8
0
3
9.5
L
1
5
2
0.4
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,448
Damage
49,503
62,014
Taken
60,597
37,614
Mitigated
40,694
11,553
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,884
371
0
344
9,362
4,447
29
4,580
4,782
24,898
0
L
Hel
 
Hel
6,350
2,037
3,615
2,702
16,179
6,546
187
7,360
8,819
26,809
0
W
Amaterasu
Gunzy3859
Amaterasu
7,332
2,281
0
4,827
17,177
16,175
1,364
7,749
9,428
0
23,938
W
5,178
539
0
1,779
11,699
11,840
1,337
2,267
9,432
40,058
0
L
Heimdallr
TayRichForever
Heimdallr
7,250
3,363
0
0
11,047
4,153
0
6,103
4,944
0
23,728
W
Ah Muzen Cab
Unspoken_432
Ah Muzen Cab
5,601
1,742
0
2,332
9,438
3,170
4,331
1,574
7,864
0
54,918
W
21,329
2,610
909
3,562
10,568
3,575
1,452
4,543
6,025
70,237
0
W
Hercules
born_again35
Hercules
10,063
4,886
147
5,617
11,715
5,934
2,258
4,110
7,605
0
80,714
L
8,009
938
74
326
11,968
7,015
506
5,784
6,184
53,540
0
L
9,955
4,433
0
4,492
13,458
15,453
779
2,680
10,778
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
53,757
290
Minions Killed
433
0
Camps Cleared
0
1,355,562
Distance Traveled
1,924,172
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,458
373
38
2
0
249,798
0
L
Hel
7,777
389
31
2
0
263,913
0
W
Amaterasu
10,038
502
26
1
0
442,258
0
W
Ares
9,415
471
65
3
0
368,365
0
L
Heimdallr
7,642
382
47
2
0
190,192
2
W
Ah Muzen Cab
10,602
530
91
5
0
361,070
0
W
Zeus
12,018
601
116
6
0
340,591
0
W
Hercules
11,684
584
135
7
0
411,888
0
L
Ra
8,046
402
90
5
0
353,297
0
L
Bellona
8,384
419
84
4
0
298,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role