Player Matchup

Nox
Nox
CRIPPLE J
Nox
Level 86
God Stats
14W - 6L
1,500 SR
Queue Stats
635W - 595L
1,600 Elo+
Party 1
Neith
Neith
iiTopside
Neith
Level 28
God Stats
41W - 35L
1,500 SR
Queue Stats
83W - 77L
1,500 Elo+
Party 1
Ymir
Ymir
oONightxKingOo
Ymir
Level 129
God Stats
1W - 1L
1,805 SR
Queue Stats
28W - 12L
1,758 Elo+
Party 1
Team Averages
Level 81
1,602 SR
1,619 Elo+

VS

Team Averages
Level 38
1,440 SR
1,389 Elo+
Ymir
Ymir
DWR x SAVIOR
Ymir
Level 29
God Stats
18W - 14L
1,593 SR
Queue Stats
181W - 202L
1,526 Elo+
Party 2
Rama
Rama
OleGreg424
Rama
Level 68
God Stats
0W - 5L
1,306 SR
Queue Stats
113W - 133L
1,479 Elo+
Party 2
Janus
Janus
shadowmertrox
Janus
Level 18
God Stats
0W - 5L
1,420 SR
Queue Stats
1W - 7L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 9
10,577
705
13,032
6,637
2,475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iiTopside
Neith
13
12 / 0 / 7
11,308
754
14,668
8,095
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 15
10,963
731
10,055
12,610
14,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
8,778
585
4,220
14,628
9,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 13 / 2
9,516
634
6,945
15,322
4,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 8 / 2
9,123
608
5,497
13,406
3,469
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
6
6
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
1
1
4
3
L
3
13
2
0.31
W
Neith
iiTopside
Neith
12
0
7
15.5
W
3
3
15
3.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
16,662
27,342
Taken
43,356
20,239
Mitigated
16,718
2,905
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,032
352
0
500
6,637
2,475
977
2,396
4,241
38,221
0
L
4,220
277
526
1,163
14,628
9,205
30
6,473
8,155
20,774
0
L
6,945
4,637
517
516
15,322
4,044
0
8,436
6,886
0
18,310
W
Neith
iiTopside
Neith
14,668
7,287
0
1,542
8,095
2,901
1,479
3,168
4,927
0
34,945
W
10,055
477
0
863
12,610
14,863
0
4,197
8,413
27,501
493
L
5,497
591
159
1,085
13,406
3,469
272
7,839
5,567
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
27,417
134
Minions Killed
91
0
Camps Cleared
0
795,463
Distance Traveled
648,854
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,577
705
52
3
0
262,797
2
L
Ymir
8,778
585
20
1
0
272,546
0
L
Rama
9,516
634
24
2
0
174,745
0
W
Neith
11,308
754
51
3
0
282,335
0
W
Ymir
10,963
731
31
2
0
250,331
7
L
Janus
9,123
608
47
3
0
201,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role