Player Matchup

Anhur
Anhur
ControlMachete
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,304 Elo+
Solo
Merlin
Merlin
RoyCutter
Merlin
Level 16
God Stats
13W - 15L
1,516 SR
Queue Stats
37W - 40L
1,506 Elo+
Solo
Thanatos
Thanatos
Sarvantus
Thanatos
Level 14
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 3L
1,367 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,392 Elo+

VS

Team Averages
Level 17
1,686 SR
1,623 Elo+
Rama
Rama
TheDartrixFive
Rama
Level 27
God Stats
4W - 1L
1,946 SR
Queue Stats
27W - 28L
1,534 Elo+
Solo
Jormungandr
Jormungandr
YEETUSDE11ETUS
Jormungandr
Level 5
God Stats
5W - 7L
1,613 SR
Queue Stats
9W - 13L
1,667 Elo+
Party 1
He Bo
He Bo
imhoac
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
11,194
622
9,819
15,832
6,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
RoyCutter
Merlin
14
4 / 5 / 5
12,122
673
15,751
11,716
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Sarvantus
Thanatos
14
6 / 8 / 3
12,945
719
10,895
14,495
12,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 6
13,102
728
16,307
20,028
5,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
YEETUSDE11ETUS
Jormungandr
14
5 / 3 / 9
12,294
683
6,626
15,347
7,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
imhoac
He Bo
14
6 / 4 / 10
12,747
708
12,248
13,300
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
22
22
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Merlin
RoyCutter
Merlin
4
5
5
1.3
L
Thanatos
Sarvantus
Thanatos
6
8
3
0.94
W
11
4
6
3.5
W
Jormungandr
YEETUSDE11ETUS
Jormungandr
5
3
9
3.17
W
He Bo
imhoac
He Bo
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
35,181
42,043
Taken
48,675
23,429
Mitigated
17,252
6,666
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,819
4,542
0
845
15,832
6,450
708
7,342
8,490
0
41,484
L
Merlin
RoyCutter
Merlin
15,751
591
0
250
11,716
4,130
176
5,219
6,497
62,535
0
L
Thanatos
Sarvantus
Thanatos
10,895
2,857
0
5,571
14,495
12,849
131
6,325
8,170
0
30,063
W
16,307
13,937
1,110
8,321
20,028
5,672
2,182
6,078
13,950
0
53,013
W
Jormungandr
YEETUSDE11ETUS
Jormungandr
6,626
1,477
863
2,377
15,347
7,930
646
4,440
10,907
34,285
0
W
He Bo
imhoac
He Bo
12,248
79
0
4,653
13,300
3,650
526
5,555
7,745
54,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
38,143
200
Minions Killed
206
0
Camps Cleared
0
859,869
Distance Traveled
870,047
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,194
622
79
4
0
268,977
1
L
Merlin
12,122
673
87
5
0
287,843
3
L
Thanatos
12,945
719
34
2
0
303,049
0
W
Rama
13,102
728
60
3
0
282,392
2
W
Jormungandr
12,294
683
52
3
0
286,380
2
W
He Bo
12,747
708
94
5
0
301,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role