Player Matchup

Hades
Hades
GilbertLECHAT91
Hades
Level 45
God Stats
2W - 1L
1,793 SR
Queue Stats
24W - 32L
1,461 Elo+
Party 1
Chaac
Chaac
LeFusilVolant
Chaac
Level 45
God Stats
42W - 33L
1,541 SR
Queue Stats
95W - 97L
1,429 Elo+
Party 1
Awilix
Awilix
Moipascommentoi
Awilix
Level 89
God Stats
0W - 1L
1,484 SR
Queue Stats
69W - 49L
1,688 Elo+
Party 1
Team Averages
Level 60
1,606 SR
1,526 Elo+

VS

Team Averages
Level 104
1,583 SR
1,485 Elo+
Ra
Ra
DerekCarp
Ra
Level 123
God Stats
8W - 2L
1,624 SR
Queue Stats
80W - 67L
1,573 Elo+
Party 2
Cupid
Cupid
Flex Forces
Cupid
Level 85
God Stats
1W - 2L
1,550 SR
Queue Stats
73W - 73L
1,432 Elo+
Party 2
Mercury
Mercury
Purple Pleasure
Mercury
Level 104
God Stats
4W - 4L
1,577 SR
Queue Stats
54W - 53L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 3
10,536
810
9,553
16,993
7,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 6
9,292
715
6,197
12,382
11,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 9 / 4
9,783
753
5,183
10,786
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 16
10,947
842
13,481
8,815
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 2 / 13
10,335
795
5,561
8,262
2,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
12 / 5 / 7
11,452
881
12,381
11,837
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
23
23
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
W
5
2
13
5.75
L
5
9
3
0.72
L
1
5
6
0.8
L
3
9
4
0.56
W
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
31,423
40,161
Taken
28,914
22,425
Mitigated
10,405
8,631
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,481
1,131
2,405
3,533
8,815
3,314
584
3,006
5,809
50,396
0
W
5,561
2,494
826
2,161
8,262
2,972
989
3,840
4,422
0
20,259
L
9,553
342
163
4,586
16,993
7,040
0
6,489
10,504
39,692
0
L
6,197
187
441
3,241
12,382
11,851
0
3,511
8,871
0
29,373
L
5,183
1,585
0
200
10,786
3,534
0
3,518
7,268
0
14,447
W
12,381
8,367
0
2,712
11,837
4,119
873
3,023
8,814
0
40,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
32,734
123
Minions Killed
146
0
Camps Cleared
0
686,377
Distance Traveled
718,467
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,947
842
73
6
0
250,385
3
W
Cupid
10,335
795
33
3
0
227,344
3
L
Hades
10,536
810
58
4
0
208,756
2
L
Chaac
9,292
715
48
4
0
242,427
0
L
Awilix
9,783
753
17
1
0
235,194
0
W
Mercury
11,452
881
40
3
0
240,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role