Player Matchup

Kuzenbo
Kuzenbo
HornedOwl1
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,349 Elo+
Solo
Heimdallr
Heimdallr
axsel x
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 101L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
newbsta99
Ne Zha
Level 57
God Stats
3W - 1L
1,703 SR
Queue Stats
33W - 39L
1,394 Elo+
Party 2
Team Averages
Level 64
1,568 SR
1,381 Elo+

VS

Team Averages
Level 111
1,522 SR
1,511 Elo+
Anhur
Anhur
DeSireBouncer
Anhur
Level 68
God Stats
2W - 2L
1,387 SR
Queue Stats
29W - 24L
1,467 Elo+
Party 1
Bellona
Bellona
DeSireMadmax
Bellona
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,790 Elo+
Party 1
Merlin
Merlin
popey14
Merlin
Level 148
God Stats
4W - 3L
1,680 SR
Queue Stats
12W - 18L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HornedOwl1
Kuzenbo
14
1 / 0 / 11
12,337
587
7,201
16,735
19,961
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
axsel x
Heimdallr
15
7 / 6 / 7
14,766
703
17,791
16,330
6,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
newbsta99
Ne Zha
14
6 / 6 / 7
13,840
659
15,736
15,837
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
12,770
608
7,249
16,990
7,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
DeSireMadmax
Bellona
14
8 / 5 / 3
13,511
643
15,189
17,700
12,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
popey14
Merlin
15
0 / 3 / 6
13,242
631
15,782
11,130
4,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
12
12
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Bellona
DeSireMadmax
Bellona
8
5
3
1.9
W
Kuzenbo
HornedOwl1
Kuzenbo
1
0
11
6.5
W
Heimdallr
axsel x
Heimdallr
7
6
7
1.75
W
Ne Zha
newbsta99
Ne Zha
6
6
7
1.58
L
Merlin
popey14
Merlin
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
38,220
48,902
Taken
45,820
33,777
Mitigated
24,113
13,520
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,249
2,760
782
2,224
16,990
7,238
1,094
2,458
14,532
0
41,919
L
Bellona
DeSireMadmax
Bellona
15,189
1,726
0
722
17,700
12,360
23
2,499
15,197
248
39,943
W
Kuzenbo
HornedOwl1
Kuzenbo
7,201
1,614
1,187
5,924
16,735
19,961
46
7,612
9,123
19,499
623
W
Heimdallr
axsel x
Heimdallr
17,791
8,892
924
3,959
16,330
6,695
1,112
5,436
10,894
0
64,237
W
Ne Zha
newbsta99
Ne Zha
15,736
4,467
0
1,526
15,837
7,121
51
2,864
12,973
0
50,243
L
Merlin
popey14
Merlin
15,782
345
1,018
2,335
11,130
4,515
125
1,902
9,228
90,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
39,523
184
Minions Killed
296
0
Camps Cleared
0
1,219,610
Distance Traveled
1,171,286
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,770
608
75
4
0
340,130
2
L
Bellona
13,511
643
52
2
0
488,097
7
W
Kuzenbo
12,337
587
24
1
0
440,527
2
W
Heimdallr
14,766
703
107
5
0
353,670
2
W
Ne Zha
13,840
659
53
3
0
425,413
8
L
Merlin
13,242
631
169
8
0
343,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role