Player Matchup

Kukulkan
Kukulkan
FlyGonJinn
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PullUpNWreckEm
Jormungandr
Level 68
God Stats
0W - 1L
1,447 SR
Queue Stats
29W - 18L
1,458 Elo+
Party 1
Da Ji
Da Ji
nicjac
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,486 Elo+

VS

Team Averages
Level 73
1,485 SR
1,509 Elo+
Discordia
Discordia
Derysive
Discordia
Level 128
God Stats
2W - 1L
1,658 SR
Queue Stats
42W - 30L
1,779 Elo+
Party 2
Cernunnos
Cernunnos
Salsamoney
Cernunnos
Level 26
God Stats
3W - 6L
1,233 SR
Queue Stats
50W - 46L
1,358 Elo+
Party 2
Cerberus
Cerberus
nlang600
Cerberus
Level 66
God Stats
35W - 22L
1,566 SR
Queue Stats
76W - 63L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlyGonJinn
Kukulkan
12
3 / 12 / 4
11,032
649
8,024
15,294
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
PullUpNWreckEm
Jormungandr
13
3 / 6 / 3
11,334
667
8,213
16,573
16,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
nicjac
Da Ji
13
8 / 10 / 1
11,981
705
13,699
17,443
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Derysive
Discordia
16
13 / 0 / 10
14,248
838
19,908
5,838
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Salsamoney
Cernunnos
14
11 / 8 / 11
13,208
777
12,133
17,317
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
nlang600
Cerberus
13
4 / 6 / 20
12,326
725
10,079
17,989
12,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
14
Kills
28
28
Deaths
14
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
Derysive
Discordia
13
0
10
18
L
Kukulkan
FlyGonJinn
Kukulkan
3
12
4
0.42
L
Jormungandr
PullUpNWreckEm
Jormungandr
3
6
3
0.75
W
Cernunnos
Salsamoney
Cernunnos
11
8
11
2.06
L
Da Ji
nicjac
Da Ji
8
10
1
0.85
W
Cerberus
nlang600
Cerberus
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
42,120
49,310
Taken
41,144
25,067
Mitigated
19,080
2,320
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Derysive
Discordia
19,908
1,109
0
2,378
5,838
1,890
990
2,308
3,530
72,720
0
L
Kukulkan
FlyGonJinn
Kukulkan
8,024
1,681
0
0
15,294
3,426
0
8,187
7,107
29,190
0
L
Jormungandr
PullUpNWreckEm
Jormungandr
8,213
1,444
0
1,152
16,573
16,644
0
11,412
5,161
45,792
0
W
Cernunnos
Salsamoney
Cernunnos
12,133
6,906
0
3,360
17,317
4,976
1,288
6,797
9,611
0
46,743
L
Da Ji
nicjac
Da Ji
13,699
3,655
0
1,168
17,443
4,997
194
10,458
6,985
0
45,034
W
Cerberus
nlang600
Cerberus
10,079
336
966
3,851
17,989
12,214
998
7,469
10,520
21,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
39,782
170
Minions Killed
198
0
Camps Cleared
0
787,299
Distance Traveled
934,717
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,248
838
112
7
0
360,176
5
L
Kukulkan
11,032
649
45
3
0
240,557
0
L
Jormungandr
11,334
667
77
5
0
286,229
0
W
Cernunnos
13,208
777
58
3
0
270,085
1
L
Da Ji
11,981
705
48
3
0
260,513
1
W
Cerberus
12,326
725
28
2
0
304,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role