Player Matchup

Anhur
Anhur
Platinum I
PackedFudge
Anhur
Platinum I
Level 127
God Stats
1W - 5L
1,432 SR
Queue Stats
23W - 36L
1,797 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,432 SR
1,797 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,302 SR
1,777 MMR
Vulcan
Vulcan
Platinum I
RapzorFinal
Vulcan
Platinum I
Level 160
God Stats
1W - 0L
1,302 SR
Queue Stats
45W - 9L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,574
798
3,240
9,543
5,323
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SkadiAh Muzen CabUllrBakasuraHe Bo

VS

Bans
AnubisHou YiHeraPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 0 / 0
11,121
927
6,511
5,556
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,240
Damage
6,511
9,543
Taken
5,556
5,323
Mitigated
4,715
1,120
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,240
1,465
0
1,120
9,543
5,323
657
6,577
2,966
0
65,234
W
Vulcan
6,511
1,880
0
3,144
5,556
4,715
1,751
8
5,548
82,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,574
Gold Earned
11,121
155
Minions Killed
175
0
Camps Cleared
0
220,909
Distance Traveled
240,415
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,574
798
155
13
0
220,909
3
W
Vulcan
11,121
927
175
15
0
240,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role