Player Matchup

Kukulkan
Kukulkan
Bronze II
NMY Chupa
Kukulkan
Bronze II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 32L
871 MMR
Party 1
Aphrodite
Aphrodite
Bronze II
NMY JeRoMe
Aphrodite
Bronze II
Level 77
God Stats
5W - 6L
1,435 SR
Queue Stats
14W - 32L
871 MMR
Party 1
Neith
Neith
Bronze I
NightlinGamer_7
Neith
Bronze I
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 8L
870 MMR
Solo
Sol
Sol
Silver IV
Ragga_lonecup
Sol
Silver IV
Level 96
God Stats
56W - 47L
1,777 SR
Queue Stats
923W - 926L
950 MMR
Solo
Bastet
Bastet
Silver V
pjanic35
Bastet
Silver V
Level 129
God Stats
6W - 6L
1,580 SR
Queue Stats
13W - 22L
968 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,601 SR
906 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,565 SR
918 MMR
Merlin
Merlin
Bronze I
BaTt--0saI
Merlin
Bronze I
Level 115
God Stats
5W - 10L
1,398 SR
Queue Stats
109W - 117L
870 MMR
Party 2
Awilix
Awilix
Silver V
EarliestMarlin1
Awilix
Silver V
Level 125
God Stats
21W - 17L
1,670 SR
Queue Stats
164W - 160L
881 MMR
Solo
Cerberus
Cerberus
Silver IV
Evil03Joker
Cerberus
Silver IV
Level 119
God Stats
3W - 3L
1,622 SR
Queue Stats
139W - 138L
1,054 MMR
Party 2
Chang'e
Chang'e
Bronze I
TATTYDUSTY33
Chang'e
Bronze I
Level 87
God Stats
6W - 4L
1,729 SR
Queue Stats
99W - 111L
861 MMR
Solo
Cernunnos
Cernunnos
Silver IV
xIggz48
Cernunnos
Silver IV
Level 126
God Stats
46W - 42L
1,404 SR
Queue Stats
657W - 658L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NMY Chupa
Kukulkan
20
7 / 6 / 7
14,226
569
22,442
15,855
5,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
NMY JeRoMe
Aphrodite
18
0 / 3 / 13
11,879
475
4,614
13,127
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 3 / 6
15,103
604
29,726
26,323
8,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 5 / 6
14,323
573
15,697
20,595
8,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
pjanic35
Bastet
20
7 / 5 / 10
15,302
612
19,978
20,914
8,023
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneAnubisSusanoArachneHeimdallr

VS

Bans
ThanatosSkadiKumbhakarnaYmirNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaTt--0saI
Merlin
18
3 / 6 / 5
12,051
482
14,645
17,913
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 2
13,548
542
22,421
23,269
10,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Evil03Joker
Cerberus
16
0 / 9 / 8
11,424
457
12,660
26,953
20,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
TATTYDUSTY33
Chang'e
20
7 / 4 / 2
12,974
519
15,204
24,979
16,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
xIggz48
Cernunnos
17
3 / 5 / 4
11,377
455
10,351
18,016
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
30
Kills
22
22
Deaths
30
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaTt--0saI
Merlin
3
6
5
0.92
L
9
6
2
1.67
L
Cerberus
Evil03Joker
Cerberus
0
9
8
0.44
W
Kukulkan
NMY Chupa
Kukulkan
7
6
7
1.75
W
Aphrodite
NMY JeRoMe
Aphrodite
0
3
13
2.17
W
15
3
6
6
W
1
5
6
0.8
L
Chang'e
TATTYDUSTY33
Chang'e
7
4
2
2
W
Bastet
pjanic35
Bastet
7
5
10
2.4
L
Cernunnos
xIggz48
Cernunnos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,457
Damage
75,281
96,814
Taken
111,130
35,814
Mitigated
60,983
43,542
Healing
37,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaTt--0saI
Merlin
14,645
865
394
3,145
17,913
7,415
1,034
9,207
8,706
90,528
0
L
22,421
9,257
255
6,375
23,269
10,077
931
7,424
15,845
0
112,784
L
Cerberus
Evil03Joker
Cerberus
12,660
317
803
7,071
26,953
20,750
152
7,327
19,626
52,377
0
W
Kukulkan
NMY Chupa
Kukulkan
22,442
1,903
1,658
2,971
15,855
5,764
363
8,668
7,187
93,807
0
W
Aphrodite
NMY JeRoMe
Aphrodite
4,614
541
11,731
6,915
13,127
5,227
1,112
2,582
10,545
32,882
0
W
29,726
17,878
0
7,988
26,323
8,740
7,479
11,560
14,763
0
103,461
W
15,697
533
0
7,636
20,595
8,060
5,088
11,557
9,038
105,154
0
L
Chang'e
TATTYDUSTY33
Chang'e
15,204
776
4,309
10,835
24,979
16,101
1,195
11,023
13,956
89,040
0
W
Bastet
pjanic35
Bastet
19,978
7,057
0
4,643
20,914
8,023
1,768
8,142
12,772
0
109,820
L
Cernunnos
xIggz48
Cernunnos
10,351
4,243
0
4,046
18,016
6,640
1,275
7,772
10,244
0
64,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,833
Gold Earned
61,374
686
Minions Killed
700
0
Camps Cleared
0
2,311,977
Distance Traveled
2,077,869
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,051
482
158
6
0
400,213
9
L
Awilix
13,548
542
158
6
0
501,515
5
L
Cerberus
11,424
457
122
5
0
395,601
1
W
Kukulkan
14,226
569
147
6
0
435,691
2
W
Aphrodite
11,879
475
60
2
0
446,695
4
W
Neith
15,103
604
169
7
0
422,325
1
W
Sol
14,323
573
164
7
0
495,632
6
L
Chang'e
12,974
519
153
6
0
403,775
5
W
Bastet
15,302
612
146
6
0
511,634
1
L
Cernunnos
11,377
455
109
4
0
376,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role