Player Matchup

Hercules
Hercules
LordBriscoe
Hercules
Level 9
God Stats
10W - 18L
1,500 SR
Queue Stats
82W - 104L
1,116 Elo+
Party 2
Bacchus
Bacchus
Old-King-Bone
Bacchus
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 130L
1,286 Elo+
Party 2
Mercury
Mercury
TheGuardian616
Mercury
Level 26
God Stats
42W - 48L
1,285 SR
Queue Stats
46W - 52L
1,165 Elo+
Party 2
Team Averages
Level 33
1,428 SR
1,189 Elo+

VS

Team Averages
Level 21
1,430 SR
932 Elo+
Anubis
Anubis
Chris B Kreme02
Anubis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
808 Elo+
Party 1
Jormungandr
Jormungandr
SourParsley8
Jormungandr
Level 18
God Stats
0W - 3L
1,340 SR
Queue Stats
0W - 5L
956 Elo+
Party 1
Chronos
Chronos
teevee4
Chronos
Level 24
God Stats
0W - 2L
1,449 SR
Queue Stats
14W - 31L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordBriscoe
Hercules
13
3 / 9 / 11
14,173
591
10,502
17,740
6,503
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
18
17 / 6 / 11
17,727
739
24,768
24,815
45,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
12 / 12 / 10
17,916
747
15,784
21,802
15,579
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 12 / 11
15,801
658
22,016
25,389
11,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SourParsley8
Jormungandr
14
3 / 11 / 14
14,246
594
7,463
19,556
8,475
Chronos
teevee4
Chronos
16
12 / 10 / 12
17,377
724
20,028
22,350
8,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
32
Kills
27
27
Deaths
33
32
Assists
37
Player
Kills
Deaths
Assists
KDA
L
12
12
11
1.46
W
Hercules
LordBriscoe
Hercules
3
9
11
0.94
W
Bacchus
17
6
11
3.75
L
Jormungandr
SourParsley8
Jormungandr
3
11
14
0.91
W
12
12
10
1.42
L
Chronos
teevee4
Chronos
12
10
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
49,507
64,357
Taken
67,295
68,028
Mitigated
28,356
8,057
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,016
2,138
0
6,496
25,389
11,427
1,126
9,026
16,363
47,685
0
W
Hercules
LordBriscoe
Hercules
10,502
5,214
429
2,258
17,740
6,503
915
16,130
1,610
0
23,996
W
Bacchus
24,768
3,710
0
1,362
24,815
45,946
180
16,761
8,054
52,510
0
L
Jormungandr
SourParsley8
Jormungandr
7,463
2,831
0
0
19,556
8,475
712
5,623
13,933
26,910
0
W
15,784
6,921
521
3,487
21,802
15,579
1,845
16,616
5,186
0
61,757
L
Chronos
teevee4
Chronos
20,028
8,916
0
4,858
22,350
8,454
1,116
10,167
12,183
55,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
47,424
146
Minions Killed
186
0
Camps Cleared
0
1,098,805
Distance Traveled
1,000,341
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,801
658
67
3
0
310,887
1
W
Hercules
14,173
591
22
1
0
344,984
1
W
Bacchus
17,727
739
52
2
0
358,716
0
L
Jormungandr
14,246
594
26
1
0
317,152
0
W
Mercury
17,916
747
72
3
0
395,105
0
L
Chronos
17,377
724
93
4
0
372,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role