Player Matchup

Sun Wukong
Sun Wukong
DolmSkoel
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 28L
1,491 Elo+
Party 1
Horus
Horus
JacknRoses
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
Hachiman
Hachiman
MemurBey
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,098 Elo+
Solo
Agni
Agni
kelixen
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,429 Elo+
Solo
Jormungandr
Jormungandr
sirjavi2
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 58L
1,518 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,407 Elo+

VS

Team Averages
Level 16
1,477 SR
1,373 Elo+
Zeus
Zeus
Drejojo
Zeus
Level 22
God Stats
14W - 18L
1,230 SR
Queue Stats
28W - 34L
1,312 Elo+
Solo
Hercules
Hercules
Faz73z
Hercules
Level 19
God Stats
3W - 1L
1,612 SR
Queue Stats
43W - 43L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
GayForFun69
Hou Yi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 95L
1,319 Elo+
Solo
Bellona
Bellona
Sipheroth
Bellona
Level 30
God Stats
4W - 2L
1,554 SR
Queue Stats
34W - 37L
1,425 Elo+
Party 2
Bastet
Bastet
shika2l
Bastet
Level 3
God Stats
3W - 1L
1,487 SR
Queue Stats
5W - 3L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DolmSkoel
Sun Wukong
20
1 / 14 / 7
15,745
829
17,109
48,384
51,739
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
20
2 / 8 / 7
16,369
862
11,176
44,597
64,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
MemurBey
Hachiman
20
4 / 6 / 4
16,802
884
26,328
25,485
13,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
kelixen
Agni
19
0 / 5 / 6
14,628
770
11,561
7,815
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
sirjavi2
Jormungandr
20
8 / 7 / 6
19,029
1,002
39,007
42,889
46,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drejojo
Zeus
20
7 / 2 / 16
17,557
924
39,093
12,519
10,581
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Faz73z
Hercules
20
10 / 1 / 22
18,785
989
23,914
27,810
51,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
20
10 / 4 / 17
18,850
992
38,114
24,780
12,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sipheroth
Bellona
20
11 / 7 / 7
16,895
889
40,565
32,159
21,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
shika2l
Bastet
20
2 / 1 / 23
16,499
868
17,627
16,878
21,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
15
Kills
40
40
Deaths
15
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DolmSkoel
Sun Wukong
1
14
7
0.32
W
Zeus
Drejojo
Zeus
7
2
16
7.5
W
Hercules
Faz73z
Hercules
10
1
22
21
W
Hou Yi
10
4
17
4.63
L
Horus
2
8
7
0.69
L
Hachiman
MemurBey
Hachiman
4
6
4
1
W
Bellona
Sipheroth
Bellona
11
7
7
2.07
L
Agni
kelixen
Agni
0
5
6
0.6
W
Bastet
shika2l
Bastet
2
1
23
13.5
L
Jormungandr
sirjavi2
Jormungandr
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,181
Damage
159,313
169,170
Taken
114,146
178,683
Mitigated
117,049
17,544
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DolmSkoel
Sun Wukong
17,109
6,284
0
741
48,384
51,739
0
11,820
36,564
1,662
23,967
W
Zeus
Drejojo
Zeus
39,093
6,591
0
0
12,519
10,581
0
7,435
5,084
76,556
0
W
Hercules
Faz73z
Hercules
23,914
11,534
0
7,517
27,810
51,192
0
11,098
16,712
0
40,603
W
Hou Yi
38,114
21,889
0
3,206
24,780
12,085
0
9,725
15,055
0
69,327
L
Horus
11,176
6,603
3,352
7,466
44,597
64,132
0
12,548
32,049
567
31,756
L
Hachiman
MemurBey
Hachiman
26,328
17,816
0
4,570
25,485
13,491
0
2,117
23,368
0
64,228
W
Bellona
Sipheroth
Bellona
40,565
12,122
0
904
32,159
21,410
0
14,671
17,488
0
61,020
L
Agni
kelixen
Agni
11,561
1,292
0
0
7,815
2,524
0
902
6,913
27,841
0
W
Bastet
shika2l
Bastet
17,627
4,900
0
1,286
16,878
21,781
0
8,800
8,078
0
34,436
L
Jormungandr
sirjavi2
Jormungandr
39,007
7,677
44
1,371
42,889
46,797
0
11,706
30,199
83,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,573
Gold Earned
88,586
327
Minions Killed
276
3
Camps Cleared
4
1,633,461
Distance Traveled
1,758,510
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,745
829
24
1
1
372,837
3
W
Zeus
17,557
924
84
4
0
279,297
0
W
Hercules
18,785
989
34
2
0
390,263
0
W
Hou Yi
18,850
992
85
4
1
286,306
2
L
Horus
16,369
862
46
2
0
385,984
6
L
Hachiman
16,802
884
110
6
0
345,228
1
W
Bellona
16,895
889
37
2
3
363,061
0
L
Agni
14,628
770
35
2
2
168,677
2
W
Bastet
16,499
868
36
2
0
439,583
1
L
Jormungandr
19,029
1,002
112
6
0
360,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role