Player Matchup

Hun Batz
Hun Batz
DoctorSwooce
Hun Batz
Level 137
God Stats
2W - 0L
1,697 SR
Queue Stats
23W - 8L
1,873 Elo+
Party 2
Ah Puch
Ah Puch
Koothbert
Ah Puch
Level 144
God Stats
3W - 0L
1,975 SR
Queue Stats
28W - 17L
1,724 Elo+
Party 2
Tyr
Tyr
MightyPacifist
Tyr
Level 110
God Stats
2W - 0L
1,857 SR
Queue Stats
26W - 13L
1,837 Elo+
Party 2
Team Averages
Level 130
1,843 SR
1,811 Elo+

VS

Team Averages
Level 111
1,437 SR
1,661 Elo+
Chaac
Chaac
Asthernn
Chaac
Level 128
God Stats
1W - 2L
1,346 SR
Queue Stats
256W - 266L
1,679 Elo+
Solo
Ra
Ra
Tetratos
Ra
Level 101
God Stats
5W - 10L
1,475 SR
Queue Stats
199W - 210L
1,643 Elo+
Party 1
Ullr
Ullr
onehitwhitey
Ullr
Level 105
God Stats
12W - 18L
1,491 SR
Queue Stats
258W - 238L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DoctorSwooce
Hun Batz
20
8 / 7 / 9
20,783
630
25,247
28,333
29,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Koothbert
Ah Puch
20
6 / 2 / 13
20,762
629
42,533
29,337
25,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 7 / 12
19,785
600
17,515
39,022
52,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asthernn
Chaac
19
9 / 5 / 7
20,825
631
32,938
38,005
61,367
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 8 / 7
17,973
545
13,102
24,177
14,373
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 8 / 7
20,043
607
26,409
32,314
12,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
21
Kills
16
16
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Asthernn
Chaac
9
5
7
2.5
W
Hun Batz
DoctorSwooce
Hun Batz
8
7
9
1.79
W
Ah Puch
Koothbert
Ah Puch
6
2
13
6.25
W
7
7
12
1.86
L
1
8
7
0.56
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,295
Damage
72,449
96,692
Taken
94,496
106,531
Mitigated
88,321
32,309
Healing
30,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Asthernn
Chaac
32,938
5,200
0
12,036
38,005
61,367
0
15,523
22,482
2,636
82,104
W
Hun Batz
DoctorSwooce
Hun Batz
25,247
5,111
0
2,107
28,333
29,211
1,743
4,434
23,899
0
120,191
W
Ah Puch
Koothbert
Ah Puch
42,533
1,488
0
17,262
29,337
25,141
1,033
2,888
26,449
145,255
0
W
17,515
3,082
0
12,940
39,022
52,179
384
7,398
31,624
0
55,205
L
13,102
553
3,672
6,656
24,177
14,373
430
10,354
13,823
104,344
0
L
26,409
11,772
0
8,234
32,314
12,581
1,867
16,713
15,601
0
112,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
58,841
393
Minions Killed
443
0
Camps Cleared
0
1,802,937
Distance Traveled
1,714,390
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,825
631
73
2
0
625,078
10
W
Hun Batz
20,783
630
140
4
0
582,786
2
W
Ah Puch
20,762
629
184
6
0
606,963
7
W
Tyr
19,785
600
69
2
0
613,188
7
L
Ra
17,973
545
167
5
0
570,577
7
L
Ullr
20,043
607
203
6
0
518,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role