Player Matchup

Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 23
God Stats
3W - 3L
1,224 SR
Queue Stats
62W - 91L
1,170 Elo+
Party 1
Ah Puch
Ah Puch
DefinietlyGodly
Ah Puch
Level 24
God Stats
3W - 2L
1,407 SR
Queue Stats
26W - 34L
1,299 Elo+
Party 2
Ymir
Ymir
L3G10NG1RL
Ymir
Level 6
God Stats
7W - 30L
1,117 SR
Queue Stats
13W - 36L
1,103 Elo+
Party 1
Pele
Pele
MOUS3Ow
Pele
Level 23
God Stats
5W - 1L
1,497 SR
Queue Stats
78W - 96L
1,223 Elo+
Party 2
Team Averages
Level 19
1,349 SR
1,259 Elo+

VS

Team Averages
Level 15
1,485 SR
1,326 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
RighteouSniper
Hera
Level 11
God Stats
23W - 22L
1,423 SR
Queue Stats
87W - 81L
1,237 Elo+
Solo
Yemoja
Yemoja
onedragon1
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,371 Elo+
Solo
Arachne
Arachne
slott1608
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 3 / 17
11,091
1,109
15,058
8,527
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
 
Erlang Shen
19
9 / 1 / 19
12,120
1,212
19,145
10,182
4,575
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 0 / 19
12,428
1,243
30,458
4,549
1,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 14
9,979
998
7,617
8,903
8,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
MOUS3Ow
Pele
17
9 / 0 / 8
11,367
1,137
10,055
4,017
1,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 10 / 2
9,113
911
3,496
19,723
12,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
 
Neith
15
2 / 5 / 3
9,699
970
9,197
17,996
7,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 11 / 3
8,691
869
3,663
14,559
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
onedragon1
Yemoja
15
1 / 12 / 3
9,274
927
5,916
26,354
11,631
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
slott1608
Arachne
14
1 / 4 / 3
9,123
912
3,127
13,111
5,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
42
Kills
5
5
Deaths
42
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
17
4.83
W
Erlang Shen
 
Erlang Shen
9
1
19
18.5
L
Baron Samedi
 
Baron Samedi
1
10
2
0.2
L
Neith
 
Neith
2
5
3
0.7
W
15
0
19
24.5
W
3
1
14
10
W
Pele
MOUS3Ow
Pele
9
0
8
13
L
0
11
3
0.14
L
Yemoja
onedragon1
Yemoja
1
12
3
0.21
L
Arachne
slott1608
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,333
Damage
25,399
36,178
Taken
91,743
19,073
Mitigated
41,665
6,164
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,058
8,068
0
132
8,527
3,077
0
4,081
4,446
0
19,418
W
Erlang Shen
 
Erlang Shen
19,145
13,670
277
3,479
10,182
4,575
0
3,548
6,634
0
27,131
L
Baron Samedi
 
Baron Samedi
3,496
1,348
102
535
19,723
12,453
0
9,803
9,920
8,145
0
L
Neith
 
Neith
9,197
3,095
0
1,138
17,996
7,104
0
5,767
12,229
0
34,955
W
30,458
2,494
255
1,354
4,549
1,910
0
2,840
1,709
56,720
0
W
7,617
906
0
0
8,903
8,053
0
2,055
5,313
16,839
0
W
Pele
MOUS3Ow
Pele
10,055
916
0
667
4,017
1,458
0
551
3,466
0
39,522
L
3,663
1,860
81
318
14,559
5,210
0
4,774
9,785
21,008
0
L
Yemoja
onedragon1
Yemoja
5,916
2,146
731
499
26,354
11,631
0
11,693
14,661
18,692
0
L
Arachne
slott1608
Arachne
3,127
2,043
0
182
13,111
5,267
0
6,038
7,073
0
6,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
45,900
193
Minions Killed
109
9
Camps Cleared
5
1,015,573
Distance Traveled
689,888
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,091
1,109
13
1
2
162,317
0
W
Erlang Shen
12,120
1,212
15
2
3
206,762
1
L
Baron Samedi
9,113
911
4
0
0
127,761
0
L
Neith
9,699
970
51
5
2
158,730
1
W
Ah Puch
12,428
1,243
68
7
3
193,747
1
W
Ymir
9,979
998
25
3
0
238,430
0
W
Pele
11,367
1,137
72
7
1
214,317
1
L
Hera
8,691
869
21
2
0
117,838
0
L
Yemoja
9,274
927
28
3
0
141,378
0
L
Arachne
9,123
912
5
1
3
144,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role