Player Matchup

Nemesis
Nemesis
TocToc-XII
Nemesis
Level 16
God Stats
5W - 2L
1,264 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Anubis
Anubis
xX_Yojimbo-69_Xx
Anubis
Level 148
God Stats
15W - 8L
1,600 SR
Queue Stats
236W - 184L
1,630 Elo+
Party 1
Mulan
Mulan
zitrox04
Mulan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 134L
1,598 Elo+
Party 1
Team Averages
Level 64
1,455 SR
1,576 Elo+

VS

Team Averages
Level 26
1,552 SR
1,636 Elo+
Achilles
Achilles
Donnbullz
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,660 Elo+
Party 2
Ra
Ra
SAINTx-SHOCKS
Ra
Level 46
God Stats
97W - 62L
1,655 SR
Queue Stats
98W - 64L
1,648 Elo+
Party 2
Thanatos
Thanatos
UNDEADxIAN
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TocToc-XII
Nemesis
16
9 / 5 / 10
16,622
639
11,005
12,101
4,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 2 / 10
18,181
699
23,532
16,671
6,204
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
zitrox04
Mulan
16
6 / 4 / 13
16,406
631
12,912
17,683
12,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Donnbullz
Achilles
15
3 / 8 / 6
14,977
576
17,203
24,701
25,168
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 5
16,231
624
11,359
18,266
4,346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
UNDEADxIAN
Thanatos
13
4 / 11 / 3
15,292
588
8,106
15,130
3,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
11
11
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Donnbullz
Achilles
3
8
6
0.75
L
4
7
5
0.93
W
Nemesis
TocToc-XII
Nemesis
9
5
10
2.8
L
Thanatos
UNDEADxIAN
Thanatos
4
11
3
0.5
W
11
2
10
8
W
Mulan
zitrox04
Mulan
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,449
Damage
36,668
46,455
Taken
58,097
23,554
Mitigated
33,114
12,932
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Donnbullz
Achilles
17,203
5,338
0
3,599
24,701
25,168
204
6,199
18,502
1,201
64,861
L
11,359
693
3,485
7,039
18,266
4,346
232
11,466
6,800
95,392
0
W
Nemesis
TocToc-XII
Nemesis
11,005
5,597
0
1,186
12,101
4,677
1,216
3,745
8,356
0
27,924
L
Thanatos
UNDEADxIAN
Thanatos
8,106
957
346
5,798
15,130
3,600
339
6,248
8,882
0
45,492
W
23,532
740
0
9,837
16,671
6,204
789
3,310
13,361
138,845
0
W
Mulan
zitrox04
Mulan
12,912
1,286
0
1,909
17,683
12,673
438
5,617
12,066
0
47,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
46,500
281
Minions Killed
290
0
Camps Cleared
0
1,390,852
Distance Traveled
1,209,383
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,977
576
77
3
0
412,467
8
L
Ra
16,231
624
157
6
0
468,278
2
W
Nemesis
16,622
639
33
1
0
475,155
0
L
Thanatos
15,292
588
56
2
0
328,638
4
W
Anubis
18,181
699
190
7
0
442,743
8
W
Mulan
16,406
631
58
2
0
472,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role