Player Matchup

Fenrir
Fenrir
black_widow601
Fenrir
Level 28
God Stats
26W - 18L
1,598 SR
Queue Stats
86W - 67L
1,358 Elo+
Party 1
Odin
Odin
tweek564564
Odin
Level 14
God Stats
9W - 7L
1,509 SR
Queue Stats
22W - 22L
1,417 Elo+
Solo
Vulcan
Vulcan
x_LeGiiT_GoHan
Vulcan
Level 66
God Stats
6W - 2L
1,518 SR
Queue Stats
123W - 104L
1,359 Elo+
Party 1
Team Averages
Level 36
1,541 SR
1,378 Elo+

VS

Team Averages
Level 34
1,581 SR
1,430 Elo+
Hercules
Hercules
A Ganon Main
Hercules
Level 24
God Stats
56W - 31L
1,387 SR
Queue Stats
183W - 132L
1,376 Elo+
Party 2
Hera
Hera
Mr Whiteshirt
Hera
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
352W - 288L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
The Makers Plea
Ne Zha
Level 60
God Stats
6W - 1L
1,855 SR
Queue Stats
412W - 325L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 5
13,621
681
8,377
13,168
5,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 1 / 8
13,086
654
7,908
13,194
10,834
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 6 / 10
13,262
663
21,328
17,397
7,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Ganon Main
Hercules
13
6 / 2 / 5
12,732
637
10,067
17,884
18,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 10 / 5
11,943
597
8,302
13,555
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 9 / 5
12,237
612
10,736
15,020
3,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
21
Kills
13
13
Deaths
21
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Ganon Main
Hercules
6
2
5
4.25
L
3
10
5
0.55
L
4
9
5
0.72
W
9
6
5
1.92
W
6
1
8
10
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
29,105
43,759
Taken
46,459
23,511
Mitigated
26,224
8,157
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Ganon Main
Hercules
10,067
2,884
511
5,787
17,884
18,983
171
8,755
9,129
10,040
17,654
L
8,302
2,737
575
1,572
13,555
3,409
474
5,850
7,705
32,734
0
L
10,736
3,856
110
751
15,020
3,832
518
7,062
7,958
0
33,591
W
8,377
1,357
0
2,184
13,168
5,589
998
2,686
10,482
0
39,043
W
7,908
2,711
0
751
13,194
10,834
496
2,816
10,378
0
32,649
W
21,328
3,925
332
4,890
17,397
7,088
93
5,890
11,507
62,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
36,912
186
Minions Killed
133
0
Camps Cleared
0
970,579
Distance Traveled
949,807
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,732
637
35
2
0
365,182
4
L
Hera
11,943
597
48
2
0
279,169
0
L
Ne Zha
12,237
612
50
3
0
305,456
3
W
Fenrir
13,621
681
50
3
0
319,113
2
W
Odin
13,086
654
40
2
0
339,020
1
W
Vulcan
13,262
663
96
5
0
312,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role