Player Matchup

Zeus
Zeus
GivMeAwilixPls
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,605 Elo+
Party 1
Anubis
Anubis
Libra
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Siren
Nu Wa
Level 158
God Stats
2W - 1L
1,732 SR
Queue Stats
48W - 41L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Skyedo
Sun Wukong
Level 125
God Stats
1W - 2L
1,508 SR
Queue Stats
60W - 72L
1,549 Elo+
Solo
Da Ji
Da Ji
SmartPurplePants
Da Ji
Level 131
God Stats
2W - 2L
1,747 SR
Queue Stats
33W - 38L
1,583 Elo+
Solo
Team Averages
Level 133
1,597 SR
1,573 Elo+

VS

Team Averages
Level 119
1,582 SR
1,540 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ToxicAngel16
Geb
Level 83
God Stats
7W - 3L
1,848 SR
Queue Stats
344W - 345L
1,549 Elo+
Solo
Ne Zha
Ne Zha
WHITEY 2OP
Ne Zha
Level 128
God Stats
10W - 11L
1,564 SR
Queue Stats
217W - 222L
1,527 Elo+
Solo
Fenrir
Fenrir
gamarhox
Fenrir
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
538W - 536L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,785
693
16,900
13,706
4,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Libra
Anubis
20
10 / 4 / 6
13,342
785
15,964
15,303
7,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Siren
Nu Wa
18
1 / 6 / 12
10,829
637
17,758
13,352
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Skyedo
Sun Wukong
19
1 / 5 / 9
11,294
664
7,908
16,629
11,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 9
10,892
641
9,127
13,781
8,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 2 / 14
13,393
788
21,043
12,558
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
 
Eset
20
7 / 3 / 16
12,556
739
15,270
13,012
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 15
11,888
699
8,508
17,695
17,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
WHITEY 2OP
Ne Zha
20
6 / 4 / 14
12,473
734
13,098
18,584
5,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
gamarhox
Fenrir
19
5 / 4 / 18
12,128
713
8,523
19,270
13,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
17
Kills
28
28
Deaths
17
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
14
7
W
Eset
 
Eset
7
3
16
5
L
3
7
7
0.93
L
Anubis
Libra
Anubis
10
4
6
3.25
L
Nu Wa
Siren
Nu Wa
1
6
12
1.17
L
Sun Wukong
Skyedo
Sun Wukong
1
5
9
1.1
L
2
6
9
1.08
W
3
4
15
2.63
W
Ne Zha
WHITEY 2OP
Ne Zha
6
4
14
3.25
W
Fenrir
gamarhox
Fenrir
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,657
Damage
66,442
72,771
Taken
81,119
36,893
Mitigated
45,544
22,642
Healing
34,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,043
1,151
2,365
3,513
12,558
4,036
1,571
7,057
5,501
52,095
0
W
Eset
 
Eset
15,270
657
5,614
3,188
13,012
4,556
556
9,198
3,814
37,130
0
L
16,900
1,295
855
1,927
13,706
4,720
1,347
6,143
7,563
34,782
0
L
Anubis
Libra
Anubis
15,964
325
0
5,646
15,303
7,858
891
10,536
4,767
38,216
0
L
Nu Wa
Siren
Nu Wa
17,758
1,938
1,568
2,680
13,352
4,819
557
7,332
6,020
38,900
0
L
Sun Wukong
Skyedo
Sun Wukong
7,908
766
2,043
3,608
16,629
11,344
211
12,154
4,475
0
25,417
L
9,127
2,920
1,970
2,345
13,781
8,152
323
8,656
5,125
0
12,181
W
8,508
413
1,797
2,280
17,695
17,668
472
11,444
6,251
27,845
0
W
Ne Zha
WHITEY 2OP
Ne Zha
13,098
1,487
2,562
5,610
18,584
5,349
1,584
13,397
5,187
0
44,991
W
Fenrir
gamarhox
Fenrir
8,523
1,331
3,534
4,477
19,270
13,935
1,616
9,526
9,744
0
20,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,142
Gold Earned
62,438
182
Minions Killed
227
0
Camps Cleared
0
1,332,315
Distance Traveled
1,543,928
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,393
788
84
5
0
310,516
2
W
Eset
12,556
739
41
2
0
321,291
3
L
Zeus
11,785
693
43
3
0
228,179
2
L
Anubis
13,342
785
54
3
0
242,181
2
L
Nu Wa
10,829
637
28
2
0
288,991
3
L
Sun Wukong
11,294
664
42
2
0
314,579
4
L
Da Ji
10,892
641
15
1
0
258,385
0
W
Geb
11,888
699
32
2
0
277,891
2
W
Ne Zha
12,473
734
45
3
0
287,703
0
W
Fenrir
12,128
713
25
1
0
346,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role