Player Matchup

Jing Wei
Jing Wei
Davefn
Jing Wei
Level 36
God Stats
1W - 2L
1,479 SR
Queue Stats
20W - 27L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
HarleySaunders
Kukulkan
Level 98
God Stats
0W - 2L
1,532 SR
Queue Stats
35W - 33L
1,491 Elo+
Solo
Vamana
Vamana
Kranite
Vamana
Level 44
God Stats
1W - 2L
1,421 SR
Queue Stats
21W - 29L
1,497 Elo+
Party 2
Nox
Nox
McLxNoisy
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UmbralEquinox
Ah Muzen Cab
Level 100
God Stats
3W - 3L
1,659 SR
Queue Stats
159W - 160L
1,516 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,499 Elo+

VS

Team Averages
Level 125
1,610 SR
1,544 Elo+
Eset
Eset
Arwivi
Eset
Level 108
God Stats
11W - 0L
1,949 SR
Queue Stats
175W - 160L
1,589 Elo+
Party 1
Da Ji
Da Ji
MaDMaNNicK
Da Ji
Level 129
God Stats
12W - 5L
1,524 SR
Queue Stats
410W - 399L
1,448 Elo+
Party 1
Hachiman
Hachiman
Murermesteren
Hachiman
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
455W - 480L
1,538 Elo+
Solo
Sobek
Sobek
STK XxTakTikxX
Sobek
Level 143
God Stats
6W - 5L
1,704 SR
Queue Stats
329W - 319L
1,584 Elo+
Solo
Anubis
Anubis
WindDemonL
Anubis
Level 125
God Stats
4W - 3L
1,371 SR
Queue Stats
167W - 152L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Davefn
Jing Wei
18
2 / 6 / 12
11,700
616
12,043
19,050
6,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
6 / 10 / 10
12,863
677
21,006
18,479
7,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Kranite
Vamana
20
6 / 5 / 12
13,115
690
16,462
29,065
24,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 9
12,729
670
24,382
14,487
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
UmbralEquinox
Ah Muzen Cab
20
4 / 7 / 14
12,390
652
17,746
17,879
8,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arwivi
Eset
20
6 / 6 / 12
12,699
668
12,365
18,104
8,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
20
7 / 6 / 16
12,885
678
19,564
21,384
22,534
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Murermesteren
Hachiman
18
3 / 6 / 13
12,757
671
12,440
15,365
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 3 / 20
13,746
723
24,183
32,766
44,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
WindDemonL
Anubis
20
10 / 5 / 8
13,727
722
19,955
18,722
11,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
100
26
Kills
31
31
Deaths
26
57
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Eset
Arwivi
Eset
6
6
12
2
L
Jing Wei
Davefn
Jing Wei
2
6
12
1.33
L
Kukulkan
6
10
10
1.1
L
Vamana
Kranite
Vamana
6
5
12
2.4
W
Da Ji
7
6
16
2.5
L
8
3
9
4.17
W
Hachiman
Murermesteren
Hachiman
3
6
13
1.58
W
5
3
20
5
L
Ah Muzen Cab
UmbralEquinox
Ah Muzen Cab
4
7
14
1.57
W
Anubis
WindDemonL
Anubis
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,639
Damage
88,507
98,960
Taken
106,341
54,444
Mitigated
94,282
39,596
Healing
36,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Arwivi
Eset
12,365
743
3,147
2,797
18,104
8,624
1,460
9,850
8,254
22,639
0
L
Jing Wei
Davefn
Jing Wei
12,043
10,860
1,768
4,926
19,050
6,859
1,021
13,565
5,485
0
30,525
L
Kukulkan
21,006
1,074
696
2,554
18,479
7,264
0
9,905
8,574
45,166
0
L
Vamana
Kranite
Vamana
16,462
6,419
2,579
10,421
29,065
24,587
0
14,883
14,182
0
36,166
W
Da Ji
19,564
3,623
1,817
3,183
21,384
22,534
1,721
9,038
12,346
0
24,622
L
24,382
986
3,861
4,281
14,487
7,412
0
8,432
6,055
35,051
0
W
Hachiman
Murermesteren
Hachiman
12,440
6,423
490
3,436
15,365
7,019
1,162
9,482
5,883
0
33,315
W
24,183
296
2,308
9,828
32,766
44,117
593
9,866
22,900
47,752
0
L
Ah Muzen Cab
UmbralEquinox
Ah Muzen Cab
17,746
5,658
2,687
5,823
17,879
8,322
308
9,718
8,161
0
33,806
W
Anubis
WindDemonL
Anubis
19,955
926
2,148
7,345
18,722
11,988
1,102
7,152
11,570
52,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
65,814
183
Minions Killed
207
0
Camps Cleared
0
1,695,222
Distance Traveled
1,554,250
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,699
668
29
2
0
343,016
0
L
Jing Wei
11,700
616
46
2
0
347,945
0
L
Kukulkan
12,863
677
53
3
0
293,807
0
L
Vamana
13,115
690
31
2
0
363,617
2
W
Da Ji
12,885
678
30
2
0
344,656
0
L
Nox
12,729
670
30
2
0
358,174
0
W
Hachiman
12,757
671
56
3
0
211,367
0
W
Sobek
13,746
723
34
2
0
372,476
0
L
Ah Muzen Cab
12,390
652
23
1
0
331,679
0
W
Anubis
13,727
722
58
3
0
282,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role