Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Banxee
Arachne
Level 109
God Stats
3W - 2L
1,661 SR
Queue Stats
47W - 32L
1,668 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,556 Elo+

VS

Team Averages
Level 133
1,677 SR
1,633 Elo+
Nu Wa
Nu Wa
Rapira21
Nu Wa
Level 153
God Stats
2W - 2L
2,043 SR
Queue Stats
39W - 34L
1,645 Elo+
Party 1
Achilles
Achilles
StanleyJK
Achilles
Level 154
God Stats
4W - 8L
1,490 SR
Queue Stats
28W - 29L
1,640 Elo+
Party 1
Apollo
Apollo
secope
Apollo
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
7 / 0 / 5
8,469
847
12,474
5,972
2,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
 
Jormungandr
11
4 / 1 / 6
7,738
774
5,380
8,306
6,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Banxee
Arachne
9
1 / 1 / 3
7,021
702
2,615
8,218
2,870
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rapira21
Nu Wa
8
0 / 5 / 2
6,106
611
5,509
7,141
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
StanleyJK
Achilles
8
2 / 4 / 0
6,448
645
5,412
9,848
8,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
secope
Apollo
7
0 / 3 / 2
6,025
603
3,529
7,082
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
5
9.5
W
Jormungandr
 
Jormungandr
4
1
6
7
W
Arachne
Banxee
Arachne
1
1
3
2.5
L
Nu Wa
Rapira21
Nu Wa
0
5
2
0.2
L
Achilles
StanleyJK
Achilles
2
4
0
0.5
L
Apollo
secope
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
14,450
22,496
Taken
24,071
11,960
Mitigated
12,707
8,713
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,474
7,927
0
3,483
5,972
2,418
2,400
1,509
4,463
0
44,775
W
Jormungandr
 
Jormungandr
5,380
1,080
0
1,340
8,306
6,672
336
2,275
6,031
22,346
0
W
Arachne
Banxee
Arachne
2,615
1,572
0
3,890
8,218
2,870
0
1,793
6,425
0
26,187
L
Nu Wa
Rapira21
Nu Wa
5,509
1,497
0
621
7,141
1,992
0
1,957
5,184
23,975
0
L
Achilles
StanleyJK
Achilles
5,412
1,539
425
2,735
9,848
8,450
0
1,486
8,362
0
12,825
L
Apollo
secope
Apollo
3,529
2,098
0
1,046
7,082
2,265
0
1,957
5,125
0
13,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
18,579
154
Minions Killed
121
0
Camps Cleared
0
533,075
Distance Traveled
495,815
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,469
847
67
7
0
166,121
3
W
Jormungandr
7,738
774
35
4
0
168,734
4
W
Arachne
7,021
702
52
5
0
198,220
3
L
Nu Wa
6,106
611
48
5
0
147,432
5
L
Achilles
6,448
645
26
3
0
179,119
2
L
Apollo
6,025
603
47
5
0
169,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role