Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Bossma4
Hercules
Level 20
God Stats
2W - 1L
1,290 SR
Queue Stats
10W - 7L
1,604 Elo+
Party 1
Zeus
Zeus
S0BA0
Zeus
Level 29
God Stats
1W - 2L
1,691 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,560 Elo+

VS

Team Averages
Level 35
1,500 SR
1,392 Elo+
Bakasura
Bakasura
FeliLanLo
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 2
Athena
Athena
Virec
Athena
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 51L
1,523 Elo+
Party 2
Sol
Sol
ВЛAД
Sol
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 3 / 15
11,192
746
15,544
12,474
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Bossma4
Hercules
12
5 / 2 / 16
10,766
718
8,025
10,846
7,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Zeus
S0BA0
Zeus
14
14 / 3 / 9
12,163
811
19,016
7,612
2,687
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FeliLanLo
Bakasura
9
2 / 8 / 4
9,064
604
4,760
13,261
4,548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Virec
Athena
9
0 / 7 / 3
8,237
549
3,184
15,661
11,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
12
6 / 10 / 1
10,980
732
11,381
19,014
5,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
25
Kills
8
8
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
15
4.5
W
Hercules
Bossma4
Hercules
5
2
16
6.5
L
Bakasura
FeliLanLo
Bakasura
2
8
4
0.5
W
Zeus
S0BA0
Zeus
14
3
9
6.17
L
Athena
Virec
Athena
0
7
3
0.21
L
Sol
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
19,325
30,932
Taken
47,936
15,182
Mitigated
22,038
5,021
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,544
4,102
0
1,196
12,474
4,589
1,441
4,509
7,874
0
54,001
W
Hercules
Bossma4
Hercules
8,025
3,280
0
2,487
10,846
7,906
670
4,703
5,897
0
25,491
L
Bakasura
FeliLanLo
Bakasura
4,760
2,982
0
2,200
13,261
4,548
0
3,976
9,285
0
12,156
W
Zeus
S0BA0
Zeus
19,016
4,133
0
1,338
7,612
2,687
370
5,292
2,300
48,306
0
L
Athena
Virec
Athena
3,184
1,007
827
1,523
15,661
11,581
0
6,535
9,126
13,778
0
L
Sol
11,381
1,906
86
3,886
19,014
5,909
0
8,565
10,449
31,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
28,281
168
Minions Killed
105
0
Camps Cleared
0
754,466
Distance Traveled
746,725
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,192
746
72
5
0
278,113
1
W
Hercules
10,766
718
26
2
0
250,905
1
L
Bakasura
9,064
604
34
2
0
271,678
6
W
Zeus
12,163
811
70
5
0
225,448
1
L
Athena
8,237
549
20
1
0
275,156
4
L
Sol
10,980
732
51
3
0
199,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role