Player Matchup

Thoth
Thoth
ChloricCrane090
Thoth
Level 48
God Stats
1W - 3L
1,298 SR
Queue Stats
329W - 263L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
V3NIN NINJ4
Hun Batz
Level 40
God Stats
3W - 3L
1,609 SR
Queue Stats
283W - 256L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
V3NIN R1CK
Kukulkan
Level 21
God Stats
106W - 79L
1,622 SR
Queue Stats
252W - 223L
1,408 Elo+
Party 2
Team Averages
Level 36
1,510 SR
1,411 Elo+

VS

Team Averages
Level 29
1,428 SR
1,260 Elo+
Janus
Janus
Enforced_Joker
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,251 Elo+
Party 1
Zeus
Zeus
Green-HJ
Zeus
Level 23
God Stats
45W - 45L
1,500 SR
Queue Stats
342W - 382L
1,278 Elo+
Solo
Neith
Neith
Worthless__Waifu
Neith
Level 29
God Stats
2W - 2L
1,285 SR
Queue Stats
8W - 6L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,707
610
4,060
8,707
2,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
V3NIN NINJ4
Hun Batz
9
2 / 6 / 2
7,503
682
3,859
10,361
3,313
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
V3NIN R1CK
Kukulkan
8
2 / 5 / 2
7,816
711
4,073
7,353
2,287
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
9,505
864
12,739
4,489
1,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
10
3 / 2 / 5
8,198
745
5,623
6,137
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 5
8,635
785
4,118
4,962
1,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
8
1
6
11
W
Zeus
3
2
5
2.75
L
Hun Batz
V3NIN NINJ4
Hun Batz
2
6
2
0.5
L
Kukulkan
V3NIN R1CK
Kukulkan
2
5
2
0.6
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
22,480
26,421
Taken
15,588
8,298
Mitigated
4,284
4,610
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
233
0
898
8,707
2,698
0
6,281
2,426
24,537
0
W
12,739
56
306
404
4,489
1,256
0
2,500
1,989
34,577
0
W
Zeus
5,623
856
0
0
6,137
1,591
195
2,819
3,318
23,536
0
L
Hun Batz
V3NIN NINJ4
Hun Batz
3,859
59
738
1,428
10,361
3,313
0
6,716
3,645
0
19,777
L
Kukulkan
V3NIN R1CK
Kukulkan
4,073
101
639
907
7,353
2,287
0
5,445
1,908
15,577
0
W
4,118
1,448
288
852
4,962
1,437
819
2,846
2,116
0
20,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
26,338
107
Minions Killed
135
0
Camps Cleared
0
494,122
Distance Traveled
599,587
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,707
610
48
4
0
170,865
1
W
Janus
9,505
864
49
4
0
231,344
0
W
Zeus
8,198
745
48
4
0
181,985
0
L
Hun Batz
7,503
682
33
3
0
183,047
0
L
Kukulkan
7,816
711
26
2
0
140,210
1
W
Neith
8,635
785
38
3
0
186,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role