Player Matchup

Discordia
Discordia
Eldamar
Discordia
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
LÐiabløs57
King Arthur
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hera
Hera
Realejus
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,369 SR
1,500 Elo+

VS

Team Averages
Level 41
1,601 SR
1,429 Elo+
Merlin
Merlin
Vratoloma
Merlin
Level 3
God Stats
6W - 9L
1,533 SR
Queue Stats
97W - 113L
1,500 Elo+
Party 1
Pele
Pele
k0rdii
Pele
Level 17
God Stats
10W - 11L
1,460 SR
Queue Stats
10W - 11L
1,326 Elo+
Solo
Medusa
Medusa
prle1980
Medusa
Level 104
God Stats
5W - 5L
1,809 SR
Queue Stats
177W - 204L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eldamar
Discordia
15
5 / 6 / 17
13,707
762
16,129
10,855
3,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LÐiabløs57
King Arthur
13
6 / 3 / 10
12,700
706
10,510
15,507
14,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
16 / 8 / 8
15,126
840
19,986
16,828
5,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Vratoloma
Merlin
12
5 / 7 / 6
12,595
700
8,690
14,837
11,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
k0rdii
Pele
15
9 / 8 / 4
14,245
791
15,323
18,357
5,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
prle1980
Medusa
13
3 / 13 / 6
12,413
690
9,781
19,974
5,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
27
Kills
17
17
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eldamar
Discordia
5
6
17
2.25
W
King Arthur
LÐiabløs57
King Arthur
6
3
10
3.67
W
Hera
16
8
8
2.5
L
Merlin
Vratoloma
Merlin
5
7
6
1.14
L
Pele
k0rdii
Pele
9
8
4
1.38
L
Medusa
prle1980
Medusa
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,625
Damage
33,794
43,190
Taken
53,168
22,841
Mitigated
22,798
9,620
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eldamar
Discordia
16,129
2,216
0
3,235
10,855
3,519
1,399
2,535
8,320
56,556
0
W
King Arthur
LÐiabløs57
King Arthur
10,510
2,532
0
2,088
15,507
14,317
160
4,763
10,744
845
30,668
W
Hera
19,986
6,812
407
3,890
16,828
5,005
1,057
2,363
14,465
65,418
0
L
Merlin
Vratoloma
Merlin
8,690
1,057
453
917
14,837
11,185
0
7,475
7,362
28,591
0
L
Pele
k0rdii
Pele
15,323
3,403
0
712
18,357
5,644
2,449
13,370
4,987
0
39,886
L
Medusa
prle1980
Medusa
9,781
3,786
455
2,314
19,974
5,969
0
15,801
4,173
0
54,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
39,253
179
Minions Killed
180
0
Camps Cleared
0
925,117
Distance Traveled
826,397
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,707
762
64
4
0
309,323
4
W
King Arthur
12,700
706
45
3
0
326,333
1
W
Hera
15,126
840
70
4
0
289,461
1
L
Merlin
12,595
700
36
2
0
268,078
2
L
Pele
14,245
791
58
3
0
300,851
8
L
Medusa
12,413
690
86
5
0
257,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role