Player Matchup

Merlin
Merlin
Masters
Fallenmoron
Merlin
Masters
Level 160
God Stats
29W - 33L
1,703 SR
Queue Stats
446W - 364L
2,293 MMR
Party 3
Nemesis
Nemesis
Masters
Hanula
Nemesis
Masters
Level 150
God Stats
3W - 2L
1,860 SR
Queue Stats
94W - 83L
2,654 MMR
Solo
Ullr
Ullr
Diamond I
Krriz
Ullr
Diamond I
Level 147
God Stats
9W - 8L
1,672 SR
Queue Stats
284W - 256L
2,243 MMR
Party 3
Ymir
Ymir
Masters
Sanjo
Ymir
Masters
Level 160
God Stats
2W - 1L
1,871 SR
Queue Stats
31W - 38L
2,306 MMR
Solo
Pele
Pele
Masters
xiiu
Pele
Masters
Level 160
God Stats
23W - 23L
1,591 SR
Queue Stats
294W - 320L
2,364 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,739 SR
2,372 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,601 SR
2,376 MMR
Bakasura
Bakasura
Masters
OIIỳ97
Bakasura
Masters
Level 77
God Stats
12W - 9L
1,591 SR
Queue Stats
245W - 195L
2,445 MMR
Party 2
Rama
Rama
Masters
Ráidun
Rama
Masters
Level 88
God Stats
21W - 20L
1,591 SR
Queue Stats
242W - 223L
2,421 MMR
Party 2
Janus
Janus
Diamond IV
Slaidens
Janus
Diamond IV
Level 158
God Stats
5W - 6L
1,725 SR
Queue Stats
38W - 36L
2,244 MMR
Party 1
Xing Tian
Xing Tian
Masters
inop
Xing Tian
Masters
Level 159
God Stats
9W - 8L
1,629 SR
Queue Stats
271W - 245L
2,503 MMR
Solo
Achilles
Achilles
Diamond IV
zlOwnedYou
Achilles
Diamond IV
Level 156
God Stats
2W - 4L
1,467 SR
Queue Stats
120W - 106L
2,265 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 1 / 13
16,020
593
25,658
13,383
6,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hanula
Nemesis
20
4 / 4 / 7
14,976
555
21,097
31,289
42,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Krriz
Ullr
20
2 / 2 / 6
14,185
525
14,165
19,209
9,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Sanjo
Ymir
19
2 / 2 / 15
14,717
545
9,121
19,428
21,915
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
xiiu
Pele
20
16 / 4 / 2
18,706
693
29,983
25,482
11,012
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
The MorriganHun BatzYemojaPersephoneThor

VS

Bans
CamazotzKhepriScyllaKumbhakarnaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OIIỳ97
Bakasura
20
4 / 6 / 4
14,543
539
19,961
30,596
15,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Ráidun
Rama
20
3 / 6 / 2
13,440
498
14,131
17,408
8,301
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Slaidens
Janus
20
2 / 4 / 4
14,281
529
12,154
10,137
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
inop
Xing Tian
17
2 / 9 / 8
12,621
467
7,685
27,529
30,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
zlOwnedYou
Achilles
20
2 / 3 / 5
13,117
486
20,830
33,236
45,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
28
Kills
13
13
Deaths
28
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
13
10.5
W
Nemesis
Hanula
Nemesis
4
4
7
1.88
W
Ullr
Krriz
Ullr
2
2
6
2.5
L
Bakasura
OIIỳ97
Bakasura
4
6
4
1
L
Rama
Ráidun
Rama
3
6
2
0.67
W
Ymir
Sanjo
Ymir
2
2
15
4.75
L
Janus
Slaidens
Janus
2
4
4
1
L
Xing Tian
inop
Xing Tian
2
9
8
0.67
W
Pele
xiiu
Pele
16
4
2
4.25
L
Achilles
zlOwnedYou
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,024
Damage
74,761
108,791
Taken
118,906
90,928
Mitigated
102,892
50,443
Healing
33,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,658
2,309
0
8,768
13,383
6,630
3,713
3,427
9,428
154,542
0
W
Nemesis
Hanula
Nemesis
21,097
7,179
0
16,788
31,289
42,170
438
3,615
26,223
0
103,773
W
Ullr
Krriz
Ullr
14,165
6,887
0
7,533
19,209
9,201
7,645
4,197
14,522
0
124,833
L
Bakasura
OIIỳ97
Bakasura
19,961
13,989
0
11,033
30,596
15,747
1,028
5,493
25,103
0
100,596
L
Rama
Ráidun
Rama
14,131
11,086
0
4,627
17,408
8,301
1,581
2,902
14,506
0
116,256
W
Ymir
Sanjo
Ymir
9,121
2,099
0
2,761
19,428
21,915
56
5,051
14,027
45,628
0
L
Janus
Slaidens
Janus
12,154
256
0
224
10,137
3,740
1,055
3,101
7,036
129,936
0
L
Xing Tian
inop
Xing Tian
7,685
403
0
1,125
27,529
30,104
108
16,680
10,849
26,341
0
W
Pele
xiiu
Pele
29,983
10,525
0
14,593
25,482
11,012
2,624
4,522
19,162
0
146,754
L
Achilles
zlOwnedYou
Achilles
20,830
7,108
0
16,119
33,236
45,000
332
6,603
26,633
0
78,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,604
Gold Earned
68,002
851
Minions Killed
825
0
Camps Cleared
0
2,657,848
Distance Traveled
2,564,893
44
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,020
593
250
9
0
507,789
8
W
Nemesis
14,976
555
141
5
0
535,247
7
W
Ullr
14,185
525
199
7
0
515,968
7
L
Bakasura
14,543
539
209
8
0
558,441
7
L
Rama
13,440
498
207
8
0
402,085
7
W
Ymir
14,717
545
55
2
0
538,455
14
L
Janus
14,281
529
255
9
0
567,522
1
L
Xing Tian
12,621
467
20
1
0
494,713
6
W
Pele
18,706
693
206
8
0
560,389
8
L
Achilles
13,117
486
134
5
0
542,132
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role