Player Matchup

Chaac
Chaac
Platinum II
Actima
Chaac
Platinum II
Level 158
God Stats
29W - 17L
1,701 SR
Queue Stats
314W - 185L
1,717 MMR
Party 1
Yemoja
Yemoja
Gold IV
Creolka
Yemoja
Gold IV
Level 151
God Stats
6W - 8L
1,518 SR
Queue Stats
227W - 199L
1,314 MMR
Party 1
Discordia
Discordia
Gold III
Oooopssss
Discordia
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
484W - 408L
1,357 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,573 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,616 SR
1,490 MMR
Heimdallr
Heimdallr
Silver I
Spmuri410
Heimdallr
Silver I
Level 142
God Stats
0W - 1L
1,322 SR
Queue Stats
43W - 47L
1,509 MMR
Solo
Ah Puch
Ah Puch
Gold I
VtoRm
Ah Puch
Gold I
Level 156
God Stats
7W - 7L
1,718 SR
Queue Stats
269W - 314L
1,545 MMR
Solo
Ganesha
Ganesha
Gold V
vaahtopylly
Ganesha
Gold V
Level 118
God Stats
7W - 3L
1,809 SR
Queue Stats
59W - 73L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Actima
Chaac
18
15 / 2 / 3
17,334
722
24,179
39,422
34,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Creolka
Yemoja
15
2 / 6 / 11
14,455
602
10,995
20,234
22,150
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Oooopssss
Discordia
15
4 / 7 / 8
15,314
638
15,553
16,893
5,607
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ne ZhaThothOdinPersephoneKukulkan

VS

Bans
BacchusKumbhakarnaMedusaTerraCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Spmuri410
Heimdallr
16
8 / 7 / 3
15,676
653
19,134
20,651
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
VtoRm
Ah Puch
15
4 / 6 / 6
14,177
591
26,255
16,951
13,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
vaahtopylly
Ganesha
15
3 / 8 / 9
15,894
662
11,954
23,835
29,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
21
Kills
15
15
Deaths
21
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Actima
Chaac
15
2
3
8.25
W
Yemoja
Creolka
Yemoja
2
6
11
1.25
W
Discordia
Oooopssss
Discordia
4
7
8
1.14
L
Heimdallr
Spmuri410
Heimdallr
8
7
3
1.36
L
Ah Puch
VtoRm
Ah Puch
4
6
6
1.17
L
Ganesha
vaahtopylly
Ganesha
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,727
Damage
57,343
76,549
Taken
61,437
62,306
Mitigated
51,213
32,830
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Actima
Chaac
24,179
9,061
0
20,618
39,422
34,549
2,522
17,785
21,637
1,378
90,277
W
Yemoja
Creolka
Yemoja
10,995
1,473
5,189
4,856
20,234
22,150
16
10,543
9,691
44,433
0
W
Discordia
Oooopssss
Discordia
15,553
881
0
2,167
16,893
5,607
300
10,132
6,758
67,661
0
L
Heimdallr
Spmuri410
Heimdallr
19,134
11,542
0
4,689
20,651
8,718
1,236
10,441
10,210
0
71,802
L
Ah Puch
VtoRm
Ah Puch
26,255
747
0
3,259
16,951
13,203
0
7,021
9,930
73,797
0
L
Ganesha
vaahtopylly
Ganesha
11,954
1,500
0
930
23,835
29,292
0
10,289
13,546
52,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
45,747
314
Minions Killed
253
0
Camps Cleared
0
1,375,042
Distance Traveled
1,186,456
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,334
722
134
6
0
499,391
6
W
Yemoja
14,455
602
81
3
0
446,652
7
W
Discordia
15,314
638
99
4
0
428,999
2
L
Heimdallr
15,676
653
105
4
0
390,383
3
L
Ah Puch
14,177
591
122
5
0
411,521
0
L
Ganesha
15,894
662
26
1
0
384,552
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role