Player Matchup

Cerberus
Cerberus
BabyCopperFielD
Cerberus
Level 8
God Stats
3W - 7L
1,500 SR
Queue Stats
29W - 32L
1,128 Elo+
Solo
Sun Wukong
Sun Wukong
IJPG
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Lisandroxd123
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
Yamil43
Sol
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
xfsvor
Neith
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 7
1,451 SR
1,426 Elo+

VS

Team Averages
Level 7
1,376 SR
1,232 Elo+
Izanami
Izanami
DemonBaby22
Izanami
Level 2
God Stats
16W - 7L
1,245 SR
Queue Stats
108W - 103L
1,180 Elo+
Party 1
Neith
Neith
DjZer0
Neith
Level 7
God Stats
12W - 9L
1,370 SR
Queue Stats
12W - 11L
1,242 Elo+
Solo
He Bo
He Bo
EliTheInsane
He Bo
Level 18
God Stats
1W - 0L
1,303 SR
Queue Stats
88W - 87L
1,180 Elo+
Party 1
Jormungandr
Jormungandr
Ouroburus
Jormungandr
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
52W - 62L
1,380 Elo+
Solo
Fenrir
Fenrir
Psyberian
Fenrir
Level 2
God Stats
5W - 4L
1,245 SR
Queue Stats
48W - 42L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 12 / 6
12,073
1,098
16,715
28,417
33,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
IJPG
Sun Wukong
13
1 / 1 / 2
8,989
817
940
2,503
986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 9 / 6
11,220
1,020
6,693
23,713
15,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
16
0 / 16 / 6
9,721
884
11,434
21,371
7,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
xfsvor
Neith
17
3 / 5 / 6
10,981
998
11,338
26,772
9,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonBaby22
Izanami
19
11 / 2 / 17
12,788
1,163
22,458
8,732
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
DjZer0
Neith
18
7 / 4 / 21
11,432
1,039
17,036
9,481
2,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 4 / 22
13,401
1,218
28,108
12,233
3,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Ouroburus
Jormungandr
19
3 / 3 / 28
11,640
1,058
9,505
13,044
5,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Psyberian
Fenrir
19
10 / 2 / 22
12,264
1,115
18,382
11,855
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
153
15
Kills
43
43
Deaths
15
26
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cerberus
7
12
6
0.83
W
Izanami
DemonBaby22
Izanami
11
2
17
9.75
W
Neith
DjZer0
Neith
7
4
21
4.38
W
12
4
22
5.75
L
Sun Wukong
IJPG
Sun Wukong
1
1
2
2
L
4
9
6
0.78
W
Jormungandr
Ouroburus
Jormungandr
3
3
28
5.67
W
Fenrir
Psyberian
Fenrir
10
2
22
10.5
L
Sol
0
16
6
0.19
L
Neith
xfsvor
Neith
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
95,489
102,776
Taken
55,345
67,086
Mitigated
19,072
6,312
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
16,715
1,188
0
3,393
28,417
33,381
0
11,035
17,382
31,247
0
W
Izanami
DemonBaby22
Izanami
22,458
17,641
252
423
8,732
2,879
0
3,548
5,184
0
49,705
W
Neith
DjZer0
Neith
17,036
10,100
0
1,405
9,481
2,766
0
5,898
3,583
0
26,589
W
28,108
4,567
928
2,501
12,233
3,596
0
6,640
5,593
43,804
0
L
Sun Wukong
IJPG
Sun Wukong
940
249
0
0
2,503
986
0
149
2,354
0
1,511
L
6,693
1,055
0
1,823
23,713
15,358
0
9,552
14,161
52
19,976
W
Jormungandr
Ouroburus
Jormungandr
9,505
4,327
738
1,637
13,044
5,409
0
5,894
7,150
30,104
0
W
Fenrir
Psyberian
Fenrir
18,382
9,232
0
1,458
11,855
4,422
0
6,212
5,643
0
25,313
L
Sol
11,434
2,759
0
872
21,371
7,705
0
5,278
16,093
24,708
0
L
Neith
xfsvor
Neith
11,338
7,650
0
224
26,772
9,656
0
11,599
15,173
0
35,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
61,525
140
Minions Killed
193
5
Camps Cleared
3
680,045
Distance Traveled
924,937
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,073
1,098
34
3
1
192,870
0
W
Izanami
12,788
1,163
72
7
0
175,337
0
W
Neith
11,432
1,039
17
2
1
175,760
2
W
He Bo
13,401
1,218
45
4
1
197,759
0
L
Sun Wukong
8,989
817
0
0
0
42,413
1
L
Mulan
11,220
1,020
26
2
2
159,425
2
W
Jormungandr
11,640
1,058
38
3
0
167,740
0
W
Fenrir
12,264
1,115
21
2
1
208,341
1
L
Sol
9,721
884
24
2
1
131,467
1
L
Neith
10,981
998
56
5
1
153,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role