Player Matchup

Zeus
Zeus
Akashå
Zeus
Level 103
God Stats
3W - 2L
1,738 SR
Queue Stats
55W - 47L
1,638 Elo+
Party 2
Nemesis
Nemesis
Linuu
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,638 Elo+
Party 2
Nike
Nike
MindDazzler
Nike
Level 99
God Stats
0W - 1L
1,702 SR
Queue Stats
17W - 26L
1,638 Elo+
Party 2
Discordia
Discordia
Vsevolod88
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 3
Vulcan
Vulcan
sslaaviik1
Vulcan
Level 31
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 3
Team Averages
Level 61
1,541 SR
1,537 Elo+

VS

Team Averages
Level 106
1,392 SR
1,544 Elo+
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
 
Anhur
Level 89
God Stats
3W - 2L
1,080 SR
Queue Stats
93W - 101L
1,439 Elo+
Solo
Thor
Thor
Lipałke
Thor
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
57W - 47L
1,455 Elo+
Party 4
Merlin
Merlin
Loryk
Merlin
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
198W - 178L
1,706 Elo+
Party 1
Khepri
Khepri
noobFromIR
Khepri
Level 58
God Stats
4W - 4L
1,582 SR
Queue Stats
169W - 153L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Akashå
Zeus
18
4 / 6 / 1
11,397
760
15,712
17,993
5,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Linuu
Nemesis
15
0 / 7 / 5
8,422
561
6,115
16,125
5,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 9 / 3
9,476
632
6,833
19,490
9,818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Vsevolod88
Discordia
15
2 / 10 / 3
9,983
666
6,444
11,757
3,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
sslaaviik1
Vulcan
14
0 / 8 / 3
8,156
544
6,792
14,394
5,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
9 / 0 / 12
12,869
858
16,747
9,949
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
19
9 / 3 / 9
12,810
854
13,493
12,821
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
18
13 / 4 / 12
13,326
888
14,017
13,590
6,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Loryk
Merlin
20
8 / 1 / 20
13,092
873
21,966
9,894
4,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
noobFromIR
Khepri
15
1 / 0 / 15
10,578
705
3,628
10,023
8,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
8
Kills
40
40
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
12
15
W
Anhur
 
Anhur
9
3
9
4.5
L
Zeus
Akashå
Zeus
4
6
1
0.75
L
Nemesis
Linuu
Nemesis
0
7
5
0.36
W
Thor
13
4
12
4.75
W
Merlin
Loryk
Merlin
8
1
20
18
L
2
9
3
0.39
L
Discordia
Vsevolod88
Discordia
2
10
3
0.35
W
Khepri
noobFromIR
Khepri
1
0
15
8.5
L
Vulcan
sslaaviik1
Vulcan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
69,851
79,759
Taken
56,277
29,258
Mitigated
28,106
8,495
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,747
840
0
3,618
9,949
3,866
2,371
5,864
4,085
57,992
0
W
Anhur
 
Anhur
13,493
6,109
0
2,369
12,821
5,148
1,503
5,036
7,035
0
46,973
L
Zeus
Akashå
Zeus
15,712
1,255
525
2,457
17,993
5,676
0
11,561
6,432
48,145
0
L
Nemesis
Linuu
Nemesis
6,115
2,074
0
1,943
16,125
5,061
0
6,417
8,958
0
19,808
W
Thor
14,017
1,804
0
528
13,590
6,483
1,610
6,747
6,843
0
30,155
W
Merlin
Loryk
Merlin
21,966
646
106
1,880
9,894
4,026
1,506
6,296
3,598
55,339
0
L
6,833
961
0
1,640
19,490
9,818
0
9,843
9,647
0
25,309
L
Discordia
Vsevolod88
Discordia
6,444
779
0
228
11,757
3,487
0
6,898
4,859
22,567
0
W
Khepri
noobFromIR
Khepri
3,628
170
1,524
3,328
10,023
8,583
0
5,627
3,668
7,431
0
L
Vulcan
sslaaviik1
Vulcan
6,792
3,079
294
1,408
14,394
5,216
0
7,926
6,468
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
62,675
253
Minions Killed
333
7
Camps Cleared
10
1,116,605
Distance Traveled
1,431,085
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,869
858
114
8
4
297,064
0
W
Anhur
12,810
854
92
6
2
248,013
2
L
Zeus
11,397
760
90
6
1
241,017
1
L
Nemesis
8,422
561
43
3
2
251,769
3
W
Thor
13,326
888
34
2
3
267,689
5
W
Merlin
13,092
873
89
6
1
286,650
1
L
Nike
9,476
632
42
3
3
220,324
1
L
Discordia
9,983
666
40
3
0
185,370
0
W
Khepri
10,578
705
4
0
0
331,669
3
L
Vulcan
8,156
544
38
3
1
218,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role