Player Matchup

Khepri
Khepri
ASAP-Jammy
Khepri
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 263L
1,262 Elo+
Solo
Janus
Janus
HighTowa
Janus
Level 21
God Stats
7W - 8L
1,224 SR
Queue Stats
245W - 248L
1,307 Elo+
Solo
Heimdallr
Heimdallr
JosephTTOPTurner
Heimdallr
Level 12
God Stats
9W - 6L
1,500 SR
Queue Stats
182W - 194L
1,159 Elo+
Solo
Ullr
Ullr
Valhill
Ullr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 47L
1,542 Elo+
Solo
Artemis
Artemis
thiagohgc22
Artemis
Level 18
God Stats
1W - 2L
1,401 SR
Queue Stats
6W - 8L
1,304 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,315 Elo+

VS

Team Averages
Level 22
1,484 SR
1,204 Elo+
Cabrakan
Cabrakan
Danielmige97_
Cabrakan
Level 17
God Stats
2W - 9L
1,500 SR
Queue Stats
389W - 425L
1,122 Elo+
Party 1
Ymir
Ymir
Ericksp2001
Ymir
Level 40
God Stats
34W - 23L
1,766 SR
Queue Stats
420W - 448L
1,232 Elo+
Party 1
Fafnir
Fafnir
FerchoXVIII
Fafnir
Level 29
God Stats
1W - 2L
1,154 SR
Queue Stats
237W - 251L
1,216 Elo+
Party 1
Cerberus
Cerberus
mateoxd1979
Cerberus
Level 6
God Stats
11W - 9L
1,500 SR
Queue Stats
60W - 67L
1,094 Elo+
Party 1
Ares
Ares
trolltute
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 154L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASAP-Jammy
Khepri
18
4 / 4 / 6
14,866
413
12,016
24,825
41,738
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
HighTowa
Janus
20
3 / 4 / 7
16,673
463
42,650
22,021
10,658
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
19
9 / 14 / 2
14,785
411
33,428
28,776
12,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Valhill
Ullr
13
3 / 5 / 1
11,894
330
13,455
10,609
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
thiagohgc22
Artemis
20
2 / 4 / 3
14,614
406
20,558
22,985
10,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Danielmige97_
Cabrakan
19
1 / 8 / 15
12,349
343
7,666
36,329
51,440
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
19 / 6 / 9
17,757
493
40,936
36,979
32,773
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fafnir
20
2 / 1 / 18
15,885
441
21,058
33,019
42,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
mateoxd1979
Cerberus
19
3 / 2 / 14
13,509
375
9,735
25,673
43,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
20
5 / 4 / 9
13,702
381
9,245
23,617
19,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
21
Kills
30
31
Deaths
21
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Khepri
ASAP-Jammy
Khepri
4
4
6
1.75
W
Cabrakan
Danielmige97_
Cabrakan
1
8
15
1.06
W
19
6
9
3.92
W
Fafnir
2
1
18
11
L
Janus
HighTowa
Janus
3
4
7
1.63
L
Heimdallr
9
14
2
0.71
L
Ullr
Valhill
Ullr
3
5
1
0.7
W
Cerberus
mateoxd1979
Cerberus
3
2
14
5
L
Artemis
thiagohgc22
Artemis
2
4
3
0.88
W
Ares
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,107
Damage
88,640
109,216
Taken
155,617
78,811
Mitigated
189,526
18,426
Healing
33,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ASAP-Jammy
Khepri
12,016
3,759
1,374
2,513
24,825
41,738
702
20,340
4,485
45,453
0
W
Cabrakan
Danielmige97_
Cabrakan
7,666
2,220
0
5,652
36,329
51,440
0
20,769
15,560
33,007
0
W
40,936
11,085
0
8,167
36,979
32,773
59
12,396
24,583
114,878
0
W
Fafnir
21,058
8,082
1,403
7,908
33,019
42,232
540
11,511
21,508
83,163
0
L
Janus
HighTowa
Janus
42,650
2,571
171
7,669
22,021
10,658
5,307
16,296
5,725
146,392
0
L
Heimdallr
33,428
21,080
462
3,465
28,776
12,238
2,045
21,937
6,839
0
99,433
L
Ullr
Valhill
Ullr
13,455
8,231
0
0
10,609
3,870
1,992
8,536
2,073
0
41,419
W
Cerberus
mateoxd1979
Cerberus
9,735
958
0
7,984
25,673
43,675
966
7,722
17,951
49,998
520
L
Artemis
thiagohgc22
Artemis
20,558
10,301
0
2,772
22,985
10,307
2,822
21,219
1,766
5,514
74,312
W
Ares
9,245
1,893
0
2,540
23,617
19,406
265
4,322
19,295
49,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,832
Gold Earned
73,202
557
Minions Killed
428
0
Camps Cleared
0
2,571,589
Distance Traveled
3,054,845
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,866
413
46
1
0
571,807
8
W
Cabrakan
12,349
343
42
1
0
521,999
0
W
Ymir
17,757
493
143
4
0
668,824
0
W
Fafnir
15,885
441
109
3
0
681,893
0
L
Janus
16,673
463
192
5
0
644,906
2
L
Heimdallr
14,785
411
138
4
0
503,291
1
L
Ullr
11,894
330
51
1
0
289,042
2
W
Cerberus
13,509
375
86
2
0
615,582
4
L
Artemis
14,614
406
130
4
0
562,543
1
W
Ares
13,702
381
48
1
0
566,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role