Player Matchup

King Arthur
King Arthur
OVERLORD CEANG
King Arthur
Level 158
God Stats
6W - 9L
1,699 SR
Queue Stats
179W - 218L
1,510 Elo+
Solo
Zeus
Zeus
RUDY esc
Zeus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo
Ullr
Ullr
Xbox profile Eh
Ullr
Level 54
God Stats
24W - 35L
1,525 SR
Queue Stats
71W - 88L
1,474 Elo+
Solo
Team Averages
Level 89
1,575 SR
1,490 Elo+

VS

Team Averages
Level 107
1,562 SR
1,561 Elo+
Hercules
Hercules
Nihilisthic
Hercules
Level 124
God Stats
2W - 0L
1,358 SR
Queue Stats
46W - 42L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
SwiftFawn768458
Ah Puch
Level 69
God Stats
10W - 5L
1,752 SR
Queue Stats
49W - 36L
1,615 Elo+
Party 1
Chaac
Chaac
otterpopi
Chaac
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
10W - 23L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OVERLORD CEANG
King Arthur
15
4 / 8 / 5
15,854
587
14,090
31,245
40,496
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
17
7 / 9 / 3
16,833
623
30,618
20,936
6,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 10 / 5
15,106
559
16,471
19,604
6,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nihilisthic
Hercules
16
13 / 8 / 5
17,546
650
16,362
32,596
26,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 3 / 9
18,549
687
25,208
23,230
8,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
otterpopi
Chaac
15
4 / 3 / 14
16,500
611
18,975
21,049
27,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
13
Kills
27
27
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Nihilisthic
Hercules
13
8
5
1.94
L
King Arthur
OVERLORD CEANG
King Arthur
4
8
5
0.81
L
Zeus
7
9
3
0.94
W
10
3
9
4.83
L
2
10
5
0.45
W
Chaac
otterpopi
Chaac
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
60,545
71,785
Taken
76,875
53,878
Mitigated
62,643
12,136
Healing
37,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Nihilisthic
Hercules
16,362
4,834
717
13,600
32,596
26,713
936
12,673
19,923
0
39,503
L
King Arthur
OVERLORD CEANG
King Arthur
14,090
1,210
0
5,664
31,245
40,496
0
10,710
20,535
0
43,554
L
Zeus
30,618
515
0
3,914
20,936
6,802
129
8,529
12,407
103,814
0
W
25,208
516
1,611
13,909
23,230
8,854
1,651
7,756
15,474
125,059
0
L
16,471
6,250
243
2,315
19,604
6,580
26
6,054
13,550
0
55,645
W
Chaac
otterpopi
Chaac
18,975
1,015
0
7,418
21,049
27,076
942
10,247
10,802
0
60,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
52,595
266
Minions Killed
303
0
Camps Cleared
0
1,258,788
Distance Traveled
1,510,364
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,546
650
41
2
0
462,535
4
L
King Arthur
15,854
587
32
1
0
441,440
9
L
Zeus
16,833
623
160
6
0
413,982
4
W
Ah Puch
18,549
687
192
7
0
499,554
5
L
Ullr
15,106
559
74
3
0
403,366
6
W
Chaac
16,500
611
70
3
0
548,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role