Player Matchup

Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 83
God Stats
7W - 4L
1,618 SR
Queue Stats
17W - 20L
1,411 Elo+
Party 2
Izanami
Izanami
CuddleHawk
Izanami
Level 76
God Stats
19W - 17L
1,454 SR
Queue Stats
22W - 24L
1,424 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,445 Elo+

VS

Team Averages
Level 71
1,531 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
alexxmarfer
Yemoja
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
123W - 151L
1,488 Elo+
Party 1
He Bo
He Bo
pablotolote
He Bo
Level 102
God Stats
3W - 3L
1,593 SR
Queue Stats
105W - 101L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 2 / 12
11,449
716
8,103
12,072
8,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
 
Hera
12
4 / 3 / 9
11,100
694
9,525
8,972
3,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CuddleHawk
Izanami
15
11 / 2 / 5
12,641
790
13,601
12,586
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 10 / 4
8,862
554
3,038
14,621
4,662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 3 / 7
9,271
579
7,815
11,342
9,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 5 / 1
10,698
669
13,675
14,054
3,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
7
7
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
12
4.5
W
Hera
 
Hera
4
3
9
2.83
L
Da Ji
 
Da Ji
1
10
4
0.3
W
Izanami
CuddleHawk
Izanami
11
2
5
6.75
L
Yemoja
0
3
7
1.17
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,229
Damage
24,528
33,630
Taken
40,017
17,981
Mitigated
17,874
10,055
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,103
1,315
0
3,245
12,072
8,986
289
6,815
5,257
97
23,147
W
Hera
 
Hera
9,525
2,921
553
1,831
8,972
3,805
1,278
6,589
2,383
50,688
0
L
Da Ji
 
Da Ji
3,038
209
159
1,270
14,621
4,662
159
2,877
11,744
0
11,440
W
Izanami
CuddleHawk
Izanami
13,601
7,126
0
4,426
12,586
5,190
1,265
8,381
4,205
0
77,617
L
Yemoja
7,815
638
2,060
668
11,342
9,403
0
4,181
7,161
32,473
0
L
13,675
70
0
4,958
14,054
3,809
24
2,491
11,563
42,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
28,831
214
Minions Killed
125
0
Camps Cleared
0
891,368
Distance Traveled
824,438
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,449
716
31
2
0
326,593
2
W
Hera
11,100
694
67
4
0
265,217
3
L
Da Ji
8,862
554
18
1
0
246,246
2
W
Izanami
12,641
790
116
7
0
299,558
4
L
Yemoja
9,271
579
37
2
0
291,738
5
L
He Bo
10,698
669
70
4
0
286,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role