Player Matchup

Bastet
Bastet
CaptainCumSock01
Bastet
Level 43
God Stats
7W - 8L
1,201 SR
Queue Stats
15W - 19L
1,390 Elo+
Party 1
Chang'e
Chang'e
Jordaniel102
Chang'e
Level 17
God Stats
18W - 15L
1,363 SR
Queue Stats
171W - 180L
1,251 Elo+
Party 1
Mulan
Mulan
trainwrecker2617
Mulan
Level 48
God Stats
21W - 23L
1,413 SR
Queue Stats
251W - 264L
1,325 Elo+
Party 1
Team Averages
Level 36
1,326 SR
1,322 Elo+

VS

Team Averages
Level 20
1,500 SR
1,485 Elo+
Cerberus
Cerberus
Crasion
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,242 Elo+
Solo
Zeus
Zeus
TEO DOOM
Zeus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 39L
1,714 Elo+
Solo
Loki
Loki
x Ace x Kratos
Loki
Level 7
God Stats
6W - 14L
1,500 SR
Queue Stats
301W - 365L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 8
10,100
842
10,413
5,869
1,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Jordaniel102
Chang'e
11
2 / 0 / 12
8,718
727
2,555
2,854
2,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 10
9,655
805
7,696
6,744
2,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crasion
Cerberus
6
0 / 4 / 0
6,439
537
1,340
6,532
4,040
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
9
0 / 10 / 1
7,243
604
3,481
9,919
2,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 6 / 0
7,415
618
2,569
8,582
2,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
20
Kills
1
1
Deaths
20
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
Cerberus
Crasion
Cerberus
0
4
0
0
W
Chang'e
Jordaniel102
Chang'e
2
0
12
8
L
Zeus
0
10
1
0.05
W
7
1
10
12
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,664
Damage
7,390
15,467
Taken
25,033
7,324
Mitigated
8,585
8,078
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,413
2,617
387
750
5,869
1,958
125
1,472
4,397
0
28,763
L
Cerberus
Crasion
Cerberus
1,340
70
0
421
6,532
4,040
0
825
5,707
5,672
0
W
Chang'e
Jordaniel102
Chang'e
2,555
301
3,238
1,772
2,854
2,626
107
823
2,031
21,698
0
L
Zeus
3,481
634
318
1,146
9,919
2,221
0
396
9,523
21,851
0
W
7,696
2,864
574
1,357
6,744
2,740
284
2,546
4,198
0
33,046
L
2,569
734
0
254
8,582
2,324
0
1,430
7,152
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
21,097
127
Minions Killed
90
0
Camps Cleared
0
770,427
Distance Traveled
500,186
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,100
842
35
3
0
262,024
0
L
Cerberus
6,439
537
14
1
0
145,768
0
W
Chang'e
8,718
727
48
4
0
246,715
0
L
Zeus
7,243
604
40
3
0
145,161
2
W
Mulan
9,655
805
44
4
0
261,688
2
L
Loki
7,415
618
36
3
0
209,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role