Player Matchup

Kukulkan
Kukulkan
ElectroFire64
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Solo
Neith
Neith
GhostCakeG59
Neith
Level 6
God Stats
6W - 8L
1,441 SR
Queue Stats
7W - 10L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Kells_2710
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,560 Elo+
Party 1
Fenrir
Fenrir
NotToxicReally
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
aliraqy
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,135 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,388 Elo+

VS

Team Averages
Level 31
1,502 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ButtHoleCrusader
Bellona
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Ares
Ares
FiercePredator
Ares
Level 89
God Stats
3W - 0L
1,817 SR
Queue Stats
11W - 5L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Thees
Kukulkan
Level 7
God Stats
4W - 3L
1,417 SR
Queue Stats
6W - 3L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElectroFire64
Kukulkan
18
2 / 4 / 6
11,533
961
17,927
11,424
4,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 9 / 2
9,659
805
1,347
10,237
3,937
Nu Wa
17
2 / 1 / 5
11,313
943
13,792
9,916
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 7 / 4
13,922
1,160
17,017
19,245
11,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
aliraqy
Fafnir
17
1 / 10 / 8
11,395
950
4,288
21,365
24,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

59

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 4 / 19
11,900
992
8,356
9,072
3,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
18
5 / 3 / 17
11,805
984
10,881
8,281
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 23
11,694
975
11,581
14,754
18,061
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
14 / 3 / 13
13,626
1,136
17,400
15,242
23,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Thees
Kukulkan
19
5 / 4 / 24
12,725
1,060
17,313
11,414
4,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
127
16
Kills
31
31
Deaths
16
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
19
3.13
W
Izanami
 
Izanami
5
3
17
4.5
W
4
2
23
7.75
L
Kukulkan
ElectroFire64
Kukulkan
2
4
6
1.25
W
14
3
13
6.83
L
0
9
2
0.11
L
Nu Wa
2
1
5
4.5
L
11
7
4
1.86
W
Kukulkan
Thees
Kukulkan
5
4
24
4.25
L
Fafnir
aliraqy
Fafnir
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,371
Damage
65,531
72,187
Taken
58,763
49,321
Mitigated
52,601
4,512
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,356
1,151
1,050
379
9,072
3,000
0
4,043
5,029
39,890
0
W
Izanami
 
Izanami
10,881
5,936
0
0
8,281
2,901
0
4,041
4,240
0
38,654
W
11,581
2,776
849
1,161
14,754
18,061
0
11,387
3,367
0
22,168
L
Kukulkan
ElectroFire64
Kukulkan
17,927
1,865
0
490
11,424
4,901
0
7,324
4,100
53,245
0
W
17,400
1,233
0
250
15,242
23,781
0
10,661
4,581
25,378
0
L
1,347
585
0
40
10,237
3,937
0
7,963
2,274
0
10,297
L
Nu Wa
13,792
3,236
0
1,338
9,916
4,131
0
6,317
3,599
33,044
0
L
17,017
6,513
0
2,423
19,245
11,472
0
8,427
10,818
0
34,610
W
Kukulkan
Thees
Kukulkan
17,313
3,119
0
0
11,414
4,858
0
5,875
5,539
48,489
0
L
Fafnir
aliraqy
Fafnir
4,288
1,556
0
221
21,365
24,880
0
13,038
8,327
16,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,822
Gold Earned
61,750
180
Minions Killed
265
6
Camps Cleared
6
952,707
Distance Traveled
1,067,226
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,900
992
77
6
1
203,049
0
W
Izanami
11,805
984
75
6
1
243,136
0
W
Bellona
11,694
975
22
2
3
208,218
0
L
Kukulkan
11,533
961
79
7
1
228,564
0
W
Ares
13,626
1,136
4
0
1
214,945
1
L
Neith
9,659
805
19
2
0
98,878
0
L
Nu Wa
11,313
943
20
2
1
196,045
0
L
Fenrir
13,922
1,160
37
3
3
235,174
0
W
Kukulkan
12,725
1,060
87
7
0
197,878
0
L
Fafnir
11,395
950
25
2
1
194,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role